Garen Jungle

Amokiir·10/19/2015, 7:38:06 PM·1 votes·697 views

Hey LOL community,

Ever since the juggernaut patch about a month ago I've been thinking about what damage Garen Garen could cause in the jungle. There are a few factors I think could make him pretty dangerous. I know there will be lots of objections, but hear me dangerous enemy champion (not as restricted by being in top lane, for example) 2) Although his early game would be slower than some (monster clearing isn't fast at a low level), he can still do it. Also, mid game he's great at taking out jungle monsters, and could continue taking buffs fast(!) throughout the rest of the game 3) Although his engage abilities are relatively poor (decisive strike being the only one), with the right items, I think he could make some deadly ganks. Here's the order I'm thinking... item 3715 Skirmisher's Saber, item 1001 boots of speed, item 3714 Warrior enchainment (for Skirmisher; smite enemy champions right before your first hit), item 3142 Youmuu's Ghostblade (for engage and damage, cool down reduct (to spam abilities); spam the active), item 3009 Boots of swiftness (for extra engage and reduced slows), item 3742 Deadman's Plate (for armor, engage, damage, movement), item 3065 Spirit Visage (for magic resistance, health, health regain, and cool down reduct), and finally item 3031 Infinity Edge (for lots of crit and damage, to carry the team to victory of course :P). 4) He's got lots of health and by the time the ganks start rolling out, he'll have health regain as well, healing as he makes his way from lane to lane (also no manna, so lots of sustain there). Also, by level 6, enemies will have a hard time getting away from Demacian Justice (if their low health at all, after a decisive strike and judgement they're in big trouble, especially if Youmuus is activated and you smite them with Skirmisher Saber) 5) Here's the jungle monster order: froggy (leash) (smite it to conserve health), turtle-bug (in the river) (time to regain health with Garen's passive), blue (smite it) (use health potion after), wolves (use health potion after), 2nd turtle-bug (to regain health), birds, recall to base, pick up items, red (smite), golems, repeat... 6) Note: chasing champs would be easier because judgement passes through minions

I would really appreciate advice and comments. I'm trying to think outside the box here and make an unconventional approach work.

Sincerely, Amokiir

6 Comments

rG Thundrag10/19/2015, 7:43:43 PM2 votes

Garen's jungle clear is much worse cause of the early game spin changes and his base stat nerfs, while in theory ganking the villain seems like a good idea that means your laners have lost or you've let them die. Garen having less movement speed than before also makes his ganking quite worse as movement speed is a major stat.

Also I would suggest using chilling smite not challenger as it helps you stick to targets and can be used as additional burst along with your ultimate

Critmaster Garen10/19/2015, 7:59:38 PM1 votes

hmm. the thing is cinderhulk is not the greatest item on him, and warriors feels a bit underwhelming. you can make it work but its not the best position.

alasarcher10/19/2015, 8:09:35 PM1 votes

He cant gank, he has nothing to gank with. And by the time he gets those items you mentioned which would help him , enemy jungler will make too much impact. Either you would farm whole game till u get items(in which case it would be better to pick devourer jungler), or you would try some fail ganks, maybe get kill every 5 mins when your flash is up.

Amokiir10/19/2015, 9:58:58 PM1 votes

Thanks friends. Good to hear your input. Thought I'd be creative, but apparently it doesn't always work. Won't stop me from trying to be innovative. Going to stick with Garen Top :)