Support tree allow you to place 2 pink wards
When I look across the 3 mastery trees in lol I see as the capstones ( the highest perk in the tree) I see in the offense tree havoc ( 3% increased damage) and in the tank tree tenacious ( reduces crowd control effects by 15%). Both of these seem to fit the tree, offensive champs like the increased damage and defensive champs like the reduced crowd control effects. Then there is the utility tree, wanderer ( 5% move speed while out of combat) and I think that this perk is basically useless compared to the other two. The utility tree which is mostly used by supports I think should have a capstone that allows for them to have 2 pink wards on the map at the same time this will allow supports to ward more and have them be able to impact the Vision game more then people that don't take as many mastery points in the utility tree.
are by far the most popular boot option on supports, so I wouldn't undervalue out-of-combat mobility. The other issue here is that vision is the only thing out there more valuable than mobility, to the extent where supports will cripple themselves if it means getting just a bit more vision than their opponent (see Seasons 2 and 3, where the full build for a support was a couple of gold generation items and literally dozens of green/pink wards). Pink wards are especially valuable now due to their rarity, so implementing a mastery that allowed supports to have literally twice the pink wards they can have now would make every support, including full tank supports, fully spec into utility just for that mastery.