Could Sejuani use a range buff on her Q (avoiding number/CC buffs)? Or attack range increase?

Dunal·1/30/2017, 5:49:50 PM·2 votes·630 views

I think it's obvious that it's very risky to buff sejuani's damage numbers or CC. She's very prone to becoming extremely dominant since her kit is just that powerful.

That said, her winrate is the lowest its ever been since her release in 2012, so she could use some love.

Increasing the range of her Q and/or AAs (to make applying W or E passive easier) could go a long way in increasing her effectiveness without making her too strong.

Any thoughts?

An increase to her base HP5 (health regen) is a possibility as well. It's the best way to improve early game without affecting scaling whatsoever.

7 Comments

PapaGreg211/30/2017, 6:20:29 PM2 votes

Sejuani could really use a smoother auto attack or a more responsive flail of the northern winds. I think a nice buff for her would be to increase her q range when going through terrain. Sejuani's w damage was literally HALVED after cinderhulk despite the item itself being nerfed as well. She did get a damage buff to her e lately but it's not really too noticable.

The jungle is so hard to clear and you have to worry about Lee Sin just coming and making you obsolete in the early game it just isn't worth the hastle of playing her and trying to get 1-2 tank items where you can become relevant. I think her late game is fine though if you are lucky enough to hit it. Maybe a buff to hunter's talisman would make things easier for tank junglers in general.

SALT SHAKER 281/30/2017, 6:16:08 PM1 votes

hell no

shes in a decent state as she is, stop crying for buffs just because ur a filthy main

Big Lincoln1/30/2017, 6:18:28 PM1 votes

lets not do that because her counterplay is limited enough. she doesn't need her Q to be a long range engage when she has her ranged stun R.

sejuani probably could justify a rework because she isn't a great design, even for league's incredibly low standards for tanks she falls short

Maximum Morde1/30/2017, 6:14:30 PM1 votes

I just want her charge and %hp damage back on the same skill so she actually has a skill level order that works early game and isn't shit.

R.I.P. Mid Sejuani when they did that.

Dryditch1/30/2017, 6:23:49 PM1 votes

The only reason I could think to avoid having her get an increased auto range is that her crit animation is Bristles goring someone, I believe. (They substituted it for her regular autos during W.)

Otherwise I wouldn't object to the thematic benefit of Sej getting increased auto range from her flail.

DunkinNoobs1/30/2017, 8:28:15 PM1 votes

She has a 49% winrate right now; hardly amazing, but nowhere near terrible.

Sire Hippington1/30/2017, 8:33:29 PM1 votes

i'd love to see a small increase to her W aoe, helping her to deal aoe damage in teamfights. Also, some mana cost reduction on her Q would be nice, so she can actually think about useing it for pathing in the jungler or increased clearspeed without haveing a blue.