items percatage importance vs champ generic stats
i am not sure which to put this topic in idk if i should put this in concepts or gameplay since it is both but i didnt want to spam so im putting it in gameplay so pretty much i think the generic stats should influnece the items/masteries/runes but i think overall i think the champ strength should depend on the individual and how they build
such as me playing soraka and building 100+ armor including runes and health masteries as for damage there always a little left after you pick your main masteries such as maxing health with a hint of dmg soraka generic doesnt have that much damage but it is harder to build against her when she is tank and has dmg i ususlaly buy the Eye of the watchers so i can get gold and also ap as well as mana since in my runes i have the most armor pene and some armor so i can be a good support since there really isnt any female support champs and i wanted to bring that highlight into gameplay i am sexist in the way that i want girls to be as good as guys if thats sexist or feminist idk since sometimes its too extreme and both sides forget its really for equality not for who has a bigger ego i do not think tanking is broken because to pene armor you need runes which i found it to be very very fair for health it makes sense again when you have the runes to amp your item and masteries build i also noticed you can never build a full tank armor and full tank magi resist i am not sure if that is fair but for supp i think it emphasizes the champ select and makes it interesting but at the same time that is why i never build full ap soraka becuase i can predict what my oponents will build to counter me i have actualy given it a lot of thought and always remember that it is a team game so... for example i am against a full ap sona and im full magic resist but sona thought i would build full ap and get all magi resist i will choose my tank runes to counter all the other lanes and just buy magi pene to counter her since my armor runes always has armor pene to me i think it is fair because it was my idea and creativity that found a niche in the programming wihtout scripting i understand human psychology as well so i chose my items and runes based on what i think people would naturally build against a soraka i understand it is not fair since they do not know how to build against me when i am hybrid but at the same time...maybe they should uunderstand their items more than i have studied them
main point is i think that items/runes/masteries importance makes a lot of sense what i think should be improved and emphasized is the generic stats that are only show in co op games i love that new feature i think it really compliments those who have been playing so long them memorized the lores and stats so idk i am here to comment on hopefully new items or any discussions that might lead to better ideas or more items because i kinda memorized them all and im kinda bored haha i can easily 'break' champs based on their stats using my masteries/runes and counter any based on the items i build since i know all the items
so i am realy just asking for a discussion if anyone is at my level of understanding and hopefully we can have no items again in a few patches ^-^
btw i love the whole short distance vs long distance counter wpwp super nerfed haha
thank you for reading this long post and i do not think anything negative is a direct insult if you have any constructive criticism i am very open to discussions just please no death threats haha other than that i hope everyone enjoys this post and i hope people post with ideas so rito can make more items for me to break in future games ^-^