Mid-Season Potentially Brings Large Base Stat Adjustments for Champions (Tankier Ones Especially)

Meep Man·2/5/2017, 2:33:46 AM·1 votes·500 views

Quoted from Meddler:

"We're not planning any changes to Sion specifically. It's likely we'll make some tweaks to defensive base stats on most or all tanks, that'll just be small number changes rather than ability modifications though."

"There's some stuff we think Sion does well, as do some other tanks, that we'll be looking to do on others. Clear skill expression and appreciable high moments besides just when you initiate the first time being the big two that come to mind. We've got work underway on the main tanks we'll be changing. Should be talking about who, what are goals are for each etc mid to late Feb. Current thinking (still tentative) is we'll do base stat adjustments on juggernauts as well. Possible we do some light base stat tweaks to champions as a whole. We've got some suspicion defenses are too dependent on items at present, leading to champs being too squishy or too close to immortal depending on what they've built. Might soften that distinction a bit by moving some power from some items to base stats (per level in particular). Still working on plan for anti defense items (LW, VS, BotRK etc). Probably some work needed there, still figuring what specifically though."

Basically, champions that usually build defensive items will be less reliant on them to not get absolutely wrecked and champions that become immortal once they get enough items/hit a certain milestone will be a little easier to deal with. On paper, sounds like something everyone would love, essentially helping all these Tank/Fighter champions with the damage creep that came with Keystones plus some.

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