Thoughts on the current state of League...

Awfully Beast·10/28/2015, 12:37:26 AM·2 votes·572 views

I don't even know where to start in all honesty... This is not the game I loved in season 1 & 2 by any means. I loved the idea that riot is updating splash arts, creating new ones. Reviving old champions kits through the form of reworks. Ive never seen a company, like riot, invest so much effort on a consistent basis for its fan base. I for one, believe that this game would become completely stale and boring if they weren't doing these kind of things, but I feel like they are starting to take it a little too far. For one, and it's a hot topic right now, Morde: Isn't the point of a rework to revitalize a champion into an everchanging game, while still keeping the old aspects that people loved about the champion in tact? what part of his rework does that? Riot is trying to create a meta shift or open new "viablities" you say? I was always told as a kid: don't fix something that isn't broken... So why start with now, and why with morde? His damage is completely front loaded into his q, while still being able to use his e to harass and sustain (iron man) in lane. Maybe in super competitive play his solo lane isn't that strong but for most players it is. I have played as and against a solo morde and rofl stomped/got stomped. All the while, dragon has become aa massive objective to the game in general more so than ever before. But with morde it's even more so. It's just ridiculous. Then there is Garen/Darius: While not half as op as morde, when I see them in champ select or load screen, I'm automatically put into a "this is a loss" type of mentality. While both of them do have counterplay, a lot more than morde, they are still completely oppressive. Then there is the melee carries: Yi/Fiora/Tryn: These champs are under the above champions stated. But their power is still absurd. Rather they get fed and proceed to wreck your whole team, or feed and still have a split pushing capability out of this world, forcing your team to choose between stopping their solo push, or taking advantage of a 5v4 situation, which doesn't always work out in your favor. And it doesn't ALWAYS work out in your favor, so eventually the split push becomes overwhelming. There is no reward for skilled play, or room for comebacks when these champions are in the game, because they hardly have a skillcap themselves. They are all one dimensional with oppressive playstyles or kits and it's ruining the game. RIOT: QUIT TRYING TO FIX THINGS THAT ARE NOT BROKEN.

3 Comments

RAT IN GAME UwU 10/28/2015, 12:38:01 AM1 votes

I am not the biggest fan, toxicity is getting worse and worse, and the balance is shifting entirely to melee which is just...idk, not that fun.

Weiner the Pooh10/28/2015, 1:16:50 AM1 votes

Yeah dude Fiora is totally has a 1 dimensional kit, that's why her kit can do more things than 90% of the roster and has so much room to outplay.

WinBoat10/28/2015, 1:40:46 AM1 votes

I think the champion balance is good honestly. There is over 120+ champions, you cannot make them all completely balanced. Some champions are gonna be strong at certain things no matter what. R

I only have a problem with the toxicity going on. Every match has drama, usually it's the losing team, there will be someone reported more than likely.