After playing Azir for a few days.
Yasuo wind wall stops my ultimate; despite not being a projectile.
Azir is a very very slow champion.
Nashor's is okay on him; I actually skip and keep the two daggers for Luden's. (Strange how well it synergizes yet doesn't synergize on Azir)
On-hit effects should just convert to his shield or increase his attack speed...
Azir's Q sort of slows.. isn't really enough to catch other players out.
His base cooldowns are VERY high.
I would love a QoL change for Azir; atleast to use his dash poke gap close set up; kind of annoying that I have to use all 3 abilities to even move as Azir lol.
Balance changes?
W base damage increased early, 20 to 40. AP ratios lowered so he doesnt 3 shot ADC's.