Evelynn changes
Not quite sure this is the right place to post this if it isn't please move. Anyway regarding Eve changes, my thoughts being first on the ultimate, I feel there should be a clear sign as to when you can execute someone with the ult meaning kill them without blinking away and leaving them alive, not including last minute shields and stuff. Secondly, I would like to see the charm time lowered before you are able to proc the full effect and remove the arrow pointing to where you are coming from, all someone needs to do is throw a snare in that direction and for a burst champ your burst is really delayed(if the charm works like a DeathFire "Grasp" I'm all for it being that long lel but remove the arrow). Third, in my opinion make stealth work even if damaged as well as having stealth from ((EDIT) Lvl 1 level 6). Lastly, bring the ad scaling back, it doesn't need to be the same or better then ap scaling but it should still at least be a viable path to build.
All in all I like the new Abilities and how she looks, just needs these tweaks------^.
I don't play Evelynn alot (but thinking about maining her after the update) but I do like how I think she would play not mentioning the stuff stated above, but I feel these changes would make the play smoother.
If things were changed already I probably missed them as I was working all day so excuse my innocence :p.
P.S. If someone wants to explain to me how any of these things would make the champ not be in a better place once it hits live please be my guest and reply or pm me. Don't say it is not our idea of how we envisioned Eve because in all honesty that is a cop out...
P.P.S. I can't explain very well so let me know if i failed haha

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