The Amount of Hp each champion has and gains vs Damage Items.

Thy Support·8/26/2019, 4:11:46 AM·2 votes·1,350 views

I believe the checks and balance needs some checking because the Health each champion gains per level is not matching the damage output a champion can do within a split second. You see I been hit 1 times K.O too many times to count. So here go.

  1. Add WAY MORE HEALTH per level to champions (Period).
  2. There is no reason a champion with 6 kills should instant kill any champion of the same level and kill ratio.
  3. There is no chance for a unfortunate event that occurs to get fixed for a simple mistake. Once you die "that's it game over" is the Moto.
  4. Increase your chances of warding a bush.. There's a lot of bushes and not a lot of people like to ward...
  5. This is not a pay to win game Tencent.. This is a game of competition and therefore you're lacking the fact when people don't get a chance to have a comeback they can't see a win opportunity. Instant quit in most cases the rage is too much.

Lets have a summoner 4 Back!

3 Comments

Sinister Anubis8/26/2019, 4:16:13 AM2 votes

I suggest to stop playing yuumi and wondering off a lone if you are trying to ward. Yuumi is a champion that is hard to kill because of her ability to become untargetable. If you find your self not attached to someone and wondering off to ward and die that is your fault for not clearing wards along the way. Its a team game and yuumi needs help warding its not the soul purpose of the support to supply all the wards in game. Any how this is my assumption since you play a lot of yuumi i would assume this is your problem i could be wrong tho.

Cocho8/26/2019, 4:41:07 AM1 votes

yuumi has one of, if not the lowest health, mr and armor in the game. Giving her more health, would be a nerf because a normal yuumi player takes cut down.

Rewt8/26/2019, 5:50:04 AM1 votes

id rather have fast ttk than the super tanks of old. People like to reminisce about the old days.

but I remember 1v4ing as tanks because they were too strong.

90% of itemization before S6 was tank. Oh you were playing jungle? you were a tank. even assassins built like a fucking randuins.