Champion Grade seems arbitrary

novac3721·3/2/2017, 6:34:16 AM·1 votes·557 views

So I just played a game. decided to play KogMaw , cause why not? I am not a good player. I do my best and try to improve, and the grade system sorta helps with that.

By some miracle, I go 23/8/15. I get A+. Chogath gets S at 7/1/12 Karma gets S at 11/9/26

Basically I participated in 38 kills and died 8 time. Karma participated in 37 and died 9 times. I understand that different champions have different play-styles, and so getting high stats on an easy champ merits a lower grade than high stats on a hard champ. But it seems arbitrary as to what determines that grade. And frankly it's frustrating.

Did I not cs enough? did I forget to buy a ward? I don't know and, as a player trying to improve, its infuriating to not be able to tell what I did wrong when I out-performed my team mates (not to speak poorly of them, they were awesome) yet got a lower grade.

I really wish there was a way to see what the parameters for grading is for each champ. It would help me, as well as other players, to better learn the roles of certain champs, track progress on our performance, and improve areas we might might fall short in.

Thats my rant. Tl:dr; can we improve the grading system?

3 Comments

Meccaz3/2/2017, 6:59:53 AM1 votes

It is not relevant if your outperform your team. Your champion grade is based on your performance on that champion compared to the avearage performance of that champion.

edit: That's also why there is no grading rubric to follow. "good performance" varies widely by champion.

Dynikus3/2/2017, 7:12:13 AM1 votes

207 cs in a 41 minute game. around 6-7+ cs/m with that k/d/a would probably get you atleast an s-. You just underestimate the importance of CS.