Come on Riot. It's about time Champion Mastery hits ARAM.

willbloke·11/7/2015, 11:49:25 AM·39 votes·1,940 views

I doubt a Riot employee is gonna think "oh, well all you had to do was say so" but I want to see if anyone else feels the Champion Mastery system should apply to the ARAM gamemode. I think Champion Mastery is an awesome addition to League. (I currently have lvl 5 on Thresh Janna Ahri Blitzcrank Braum Ezreal Amumu MonkeyKing Gragas Jinx ) and I think the system is a great way to encourage people to broaden their champion pools. So it's a little silly in a gamemode where I have to play random champions I don't earn any XP for them at all. Even if the rate would be reduced slightly I still think it's a good idea. Anyone else think so?

30 Comments

Anihaku11/7/2015, 7:13:52 PM9 votes

As someone who mains ARAM, I would like to see this or something closely related. I'm tired of all the "It's not SR, so I don't care. It's just ARAM." Just because you don't care, doesn't mean that I don't.

Giving ARAM, TT,and even dominion some more relevance might be just what we need as a community.

7ha7guy77711/7/2015, 7:19:40 PM8 votes

At minimum mastery could be used to essentially see how often you get specific champions.

As someone who started playing ARAM and FGMs almost exclusively from when Legend of the Poro King was on PBE until i hit 666 ARAM wins, i wound up falling way behind on Mastery. Not wanting to play on the Rift without at least duoing further compounds this issue.

Excitidly Insane11/7/2015, 4:29:48 PM5 votes

I'd rather see it for Twisted Treeline first :p

But yes, I don't think it should just be limited to a single game-mode. Imho it's far more strategic and communication reliant as the map is far smaller. But I could be biased by the fact that's all I play :/

Kieferr11/7/2015, 2:40:28 PM4 votes

You cannot master a champion in aram because you neglect what he/she/it offers to the game from a strategic perspective rather than just mindless skill spamming. Howling fjord doesn't have anything to offer strategically other than teamfights... So you can't really say you mastered anyone in that map because teamfighting is only one dimension of a champion.

Ryùuzaki11/7/2015, 11:57:48 AM4 votes

tbh honest i don't think they should do that it's because the champion mastery level shows how good you are when playing that champion in general which means summoner's rift not aram what i think they should do would be adding 2 mastery levels for each champion 1 for summoner's rift and the other for aram

SociopathFriend11/8/2015, 4:06:02 AM3 votes

Considering Mastery is related to how much you play as a champion- yeah- it should be in ARAM as well. You're still playing the champion and using them, even if you didn't specifically pick them. And hell, sometimes you trade someone so you CAN have a specific champion, which IS deliberately picking a champion.

The Queen Viper11/7/2015, 4:34:05 PM3 votes

How about no?

LadyRenly11/7/2015, 4:35:26 PM3 votes

No. It picks it for you randomly, I'm fine with it just being for a real game mode only

Sassmast3r11/8/2015, 2:14:23 AM3 votes

I do believe it could be implemented into ARAM or maybe even other game modes, but are you thinking that it would combine with the current one, and you would just get points for champions the same way you do in Summoner's Rift, or are you thinking of a whole separate mastery system that applies to ARAM? Because I personally think the ladder one makes more sense. ARAM is solely about team fighting, whereas Summoner's Rift is much more "all-around" so to speak.

Maratsune11/8/2015, 6:28:22 AM2 votes

It's completely nonsensical that it isn't on ARAM already. I will fight people on this.

The Y2J Problem11/8/2015, 1:46:24 AM2 votes

In my opinion, it makes sense. Being forced to play a champion in ARAM is a pretty damn good way to master said champion, regardless of what map you're on. If the argument is "Well, you're not on Summoners Rift!", shouldn't it be titled "Gameplay Mastery" or something else? Champion Mastery means you're good with said champion, not good at playing SR

Perhaps a better idea would be if the system was implemented into ARAM, but it gives less Mastery Points. That way you do still get points for it, but at a slower rate then you would in SR

FDru11/8/2015, 3:41:23 AM2 votes

As long as it's only based on wins.

It's not like "mastery" was ever indicative of a player's skill with a champ anyway. It's just a grind, and there's no reason it shouldn't be available in every map. But, again, as long as it's only based on wins.

Minarde11/7/2015, 7:05:50 PM2 votes

According to Ghostcrawler, they're discussing it. His reasons makes absolutely no sense to me though. For the first one, players already have to "grind SRs" for Mastery, since it's infinitely easier to get an S rank on SR when it's the only map that actually has the system. For the other reason, different Mastery stats for different maps doesn't seem necessary. If someone's played 100 games as Renekton on TT or something, they're not suddenly clueless when they play Renekton on SR. It might be interesting to track Mastery independently for each map, but it's certainly not required.

F4celessK1ng11/9/2015, 6:46:48 PM1 votes

They really should, or at least have a separate mastery for ARAM or something. I main ARAM, and it kinda sucks that I don't get anything to show off if im good with a champ. But while I would like to see it... I could see why they don't implement it, it's kinda hard to focus on mastering a champ when you cant choose them. [slayer-pantheon-popcorn]

Silents42911/7/2015, 8:41:29 PM1 votes

There is not point, it's about champion mastery and grinding out experience with that champion, and once they add actual rewards to it it makes aram versions of it even less enticing.

For what purpose would we add it other then assuming this would somehow broaden what people play? Because it's pretty likely to just get ignored.

Blue Mystified11/7/2015, 10:28:49 PM1 votes

imho aram doesn't take skill so much as random luck and chance. Like yeah, you can get a champ you're good at. but then it dpeends on the rest of your teamcomp, and the enemy teamcomp which is all 100% random. I think champion mastery shows you know how to lane with them, get kills, win games, snowball etc. as them. Aram is just chaotic and skill frequently flies out the window in a ten man teamfight. I understand it's still there but it seems a little weird to me..

I mean yeah i'd love to get mastery points on random champs i play, but i just don't think it's justifiable. just my opinion tho :)

Only Play Darius11/8/2015, 7:14:39 AM1 votes

I'm not so sure about that, ARAM is an incredibly unbalanced map. You can have Mastery 5 with Udyr and feed horribly because of the nature of the game mode. Then you can roll Lux on her free week and literally go 17/3 your first time ever playing her (I did)

ARAM in general isn't really about skill, which is the center of champion mastery. ARAM is about sitting back and having fun because you aren't stressed about your performance since how well you do is near-entirely dependent on what champion you randomly rolled.