Ranking System
Does Riot have any plans to improve their actual ranking system? If anything, Dynamic Queue while it may be efficient in placing you in the role you want to be in, the idea that you can be placed in a 3 or 4 man premade without even knowing it is painful. In addition to that there is also the issue where there are games that you cannot carry your team through because miraculously 3 or 4 people will be downright garbage at the game.
This brings questions about how fair and accurate this system is. -Go on a winstreak, you're preforming well and even carrying that 1 or 2 bad players. Next game you immediately lose because the team feeds before 7 minutes regardless of you trying to help each lane. -Your entire team decides to surrender even though you think you have a chance to win, 20-25 minutes of your time are wasted, and you can lose a huge chunk of hard earned LP; bonus: premade 4 all agree to surrender and you have no say. -Your team has one AFK player, regardless of reporting them after the game, it's basically an automatic loss since this season is mainly team oriented. A big blow to LP -During a game you and/or another player are doing extremely well but the rest of the team keep you down. Regardless of how high your skill level was and how good your score was for the predicament you lose a big chunk of LP
Previous season I had no problem maintaining a winstreak in SoloQ, we had long games, variations in players who didn't know each other, and less team work required. I feel that as each season progresses, it gets more annoying to climb as a SoloQ player, but not impossible because Riot has given out a free win for reaching your promos the first time.
So is it just me, or does anybody else notice how crappy it is_ on top of not being able to flame your team without being banned._