Talon Silence?

k0u animus·9/16/2014, 9:33:14 PM·8 votes·1,875 views

Tbh, I just started playing talon and i REALLY like him for him. Like There alot of times that my silence isnt enough just to kill someone. Slowing them is going to be even Worse now. Like im pretty sure the slow on rake is enough. Talon will become very usless now. When I pick talon is mostly facing Kat because I can't my team, ESPICALLY in solo q, to knock her up or do anything which stops her ulti. There's alot of people with channels that silence can stop. Silence is actually just as important as any other cc. And there are items called QSS (item 3140 ) and a summoner called Cleanse (summoner 1 ) AND TENACITY! (item 3111 item 3172) . Also you can flash to get away from him BEFORE he E's onto you. That's just my thought though. #KeepTalonSilence Talon There is a lot of counter play to talon but what do you guys think?

17 Comments

DarkerGrey9/16/2014, 10:05:06 PM7 votes

I've been playing Talon Talon since Velkoz Vel'Koz was released, and to be honest, he has more than enough counterplay.

From levels 1 to 3, he can't do anything but farm at melee range while his lane opponent can harass from range. It's only at level 6 when he becomes dangerous, and only if you were hit multiple times by Rake or he jumped on you ala Katarina Katarina. In both scenarios, he'll end up low in mana, forcing him to recall or wait until he regains enough mana.

Talon Talon gets most of his kills when the enemy laner makes mistakes such as staying too close while low on health, diving, not taking armor runes, or not warding and calling MIA.

Finally, unlike Leblanc LeBlanc and Kassadin Kassawin, he doesn't have any escape other than his ult. He can't blink back to his previous location nor Riftwalk away, or hide in the smoke, or switch places with his shadow, or get a miserable damage reduction with movespeed bonus. The silence is the only thing that prevents him from being another body for the gutter.

Lumus Avatar9/16/2014, 9:45:12 PM3 votes

Keep the Silence, just do something to his damage so he doesn't 100/0 so easily.

King Orin9/17/2014, 1:03:01 AM3 votes

Please Keep the silence.

Phoneixflare9/18/2014, 6:24:18 AM3 votes

if you are going to take away talon's only source of going all in and make him entirely based on slows you better freakin make his passive make him do like 25-35% more bonus damage or something to compensate or better yet why not make it a stun since you made it a what, 99% slow? what is the point of that even? Why are you ruining a champion's identity in this manner? This is literally part of Talon to his core, an assassin that acts before you can even react, and the counterplay to it is to predict precisely when you think Talon could engage on you, or drop a pink ward when he ults so you can apply cc...there are many ways to deal with Talon and people are just getting upset because they can't IMMEDIATELY flash his e to dodge an incoming rake. really? It's a ONE SECOND SILENCE.

you know, why dont you just take away the silence all together...and make the %increased damage go back to before you changed the numbers. Fair trade? Talon is relatively all damage anyway. He doesn't offer very hard cc, only a 1 second silence currently, his slows aren't like Nasus's wither, and that leaves his aoe damage and his DoT from his q

TL;DR if you are going to remove the silence, f**k giving him another slow. Give Talon more damage since you're gimping a critical aspect of his kit and champion identity.

Jamatrix6669/24/2014, 8:23:25 AM2 votes

If Riot really have to do something about the silence, I suggest a situational nerf instead of a complete removal. Here are some cote ideas that can be tweaked by Riot of course.

  • As seen on another thread (not my idea): Remove the E silence, change the passive: Damaging an enemy apply a stack of Mercy that lasts X second. The 5th stack is triggered by Talon's auto attack or cutthroat and silence the enemy for X second. All source of damages to silenced enemies are increased by 10%.

  • New E: Cutthroat silences enemies that are already CC'ed. All the aspects of the current ability aren't changed. However, using Cutthroat on a non-CC'ed enemy reduces its cooldown by 2 seconds at all levels.

Any comments?

sp4419/17/2014, 3:46:32 AM2 votes

A thought that I had was to buff his damage output somewhat, and replace his passive with something that cloaked him after a kill.

Niziel9/25/2014, 3:22:28 PM2 votes

I would love to vote on this a Talon player but the way that the questions is setup sounds like a safe bet in case you want to say remove the silence or remove the silence removal. So I'm just going to say what it think, keeping in mind riot doesn't seem to follow these as much.
Good job(Sarcasm), They made his jump just that a jump, it is nothing more. My apologies to riot and the developers who thought of this but from some patches back i have noticed how they are : 1 getting rid of all silences. 2 Slowly trying to nerf assassins on being assassins (on their ability to jump in and get a kill some what safe). 3 Keep going with changes with what looks like a "if i ignore them they will forget about it" mentality. To expand on this. If I'm not mistaken at one point someone from riot said that they would not be taking talon's silence away and so ... behold. Yes people are bound to change their mind but if you are going to say that this is to give players a fair chance of gameplay then, explain to me, how is it fair that the only way for talon a burst champion to get close to someone with out him being CC, or the enemy just using an escape an leaving you sitting there like a sitting duck. While you have Fid silence that is unpredictable, long range and can be applied multiple times and only blocked once. Hell i love Malzahar his q is one of the hardest skills to land and i bet it will also be changed. Back to talon they said that it is enough to activate his passive with a empowered "Q" but they are missing so much more here. Allow me to explain, his "Q" resets his auto attack, meaning if it is used properly then you can technically get 3 hits within the time you could do 1 and almost 2, when you jumped behind someone you would be dealing a silence to allow you to W,AA,Q,AA and you would be using his passive 3 times and be save enough to not die to most mages who can easily counter him now with enough reaction time you are doing what Urgot's ultimate does, it places you in front or middle of the enemy with a big red target painted on you.
Silences being removed is something that i'm not looking forward but if they are going to happen at least make it with a reasonable exchange, what did LeBlanc got .... Un like kassidin who lucky enough got a shield that really is not much when your talking about the value of a second of no spells. this silence feels like an insult to me. But hey I'm just a 1 who has never posted on boards before and one in who knows how many players, many of which don't even play talon and over time with the new people coming constantly i doubt anyone would care at the end.

In summary, yes it suck yes it looks and feels like a slap to the face to me at least. but thats the issue so many players they wont even care, I doubt more someone would even read this. My a apologies if this is poorly written I'm not native and not even Im my native language i can speak properly, i guess.

best of luck adapting to what we are forced to* if we want to play*. - Niziel

acepil0t9/16/2014, 10:07:55 PM1 votes

I wonder if the slow will be long enough for his passive to proc on his next attack after using his e. If it does, then I won't take this too hard, but seriously that silence was a key part of his kit to me, especially because it stopped channels. This nerf is gonna change my playstyle of my favorite assassin quite a bit, now that he isn't safe for even a second. They should make his e work on friendly units, too, otherwise i feel the utility nerf to his kit is a but much.

Shuncle9/26/2014, 12:30:22 AM1 votes

pls rito fix talon u messed him up so bad ;(Talon item 3073

The Colluder10/9/2014, 10:37:10 PM1 votes

I would suggest a slight nerf, making talon's cuththroat like a lee sin q that only hits champions, a skill shot that if it hits talon has the option of reactivating the skill and taking it which would bring talon to and silence the enemy for the original second; this way talon is not a one shot kill guarentee even when fed because you can still dodge the skillshot. I would think it best because then it is similar to an ahri charm and if it hits it really should be an instakill. I also like the idea of putting charges on it so he can activate twice simultaneoulsy instead of the silence, or the idea of putting a proc that lowers the cooldown of it so that a skilled player can use it after only like 3-4 seconds of the first cutthroat.

Jamatrix6669/24/2014, 7:56:00 AM1 votes

Talon is already a third or fourth tier pick when considerering choosing an assassin. Removing the only thing that makes him unique, and the only thing that actually allows him to have a chance to do his job (assassinate) champions will completely make him unable to compete against anyone.

If Riot decides to remove the silence, they HAVE to buff his passive, which is one of the worst passive in the game, especially since he's more an AD caster than an AD Fighter relying on basic attacks like Jax or Fiora. I suggest to increase his damages to ALL his source of damages on CC'ed targets instead of just boosting his auto attacks.