How would you play Mordekaiser currently?
I've been thinking about relearning Mordekaiser as a sort of pocket pick for some situations. I think the fact that you can slap a collar on the dragon to come murder turrets for you would be pretty nuts with how squishy they are currently anyway, you could possibly get two turrets pretty easy out of a single dragon.
Obviously right now he's not in a great spot after being pigeonholed into the ADC role, now new ADC changes pretty much put him in the trashcan tier for champions. Recent changes have left him able to return to solo lanes, albeit not optimally. New buffs allowing him to target minions may fix some of that, but unlikely to do much.
I was considering Mid lane Mordekaiser as you still want to be close to Dragon to pick up the passive on your ultimate, I found he shares the second lowest play rate with mid lane Urgot at .08%. His win rate is also the lowest in the game currently. Not a whole lot of surprise there. His kit overall the more I look at it feels terribly designed as it's all over the place. You want HP so that you can increase your shielding amounts, but you want damage to go with the ratios on your abilities. You're forced into some odd sort of bruiser build and then you still have to be melee range to hit anyone to begin with, which poses even more problems.
I guess I'm just curious what you guys would do for solo lane Mordekaiser. As of right now I'm torn between 12/18/0 and 0/18/12 for masteries, The defensive stats seem valuable for Mordekaiser, but at the same time squeezing out the extra sustain and damage from the Ferocity tree could also be pretty handy on such few damage items. I'm not sure what I want to run for runes just yet, I'm thinking either MPen Marks (Maybe hybrid pen, but you're only getting the benefit of the armor pen on auto attacks so idk), Armor Seals, MR Glyphs, and and AP Quints, or maybe a modified Nidalee jungle page to be dependent upon the matchup. AD Marks, AP Quints, AP Glyphs, Armor or HP seals. I'm thinking the build path would be weird as all hell, but would end up looking like
. Boots would obviously be upgraded depending on what was needed. I think
would be the best generally speaking unless the benefits of Mercs or Tabi were needed.
Summoner spells I'd be looking at
then of course flash to accompany them.
Overall I feel that Mordekaiser is a complete mess right now and is going to take some massive work to fix, but he's a champion I've always enjoyed and I want to try to find a way to make him work even if it's only as a niche pick. If you guys have any thoughts at all regarding the item build, runes, masteries etc. I'd appreciate the input.
(or
if there's no hard cc)+
or
(I rarely take this one). it's really depending of the enemy composition.