What The Fuck

Dont Blìnk·5/18/2018, 8:38:38 AM·3 votes·890 views

_item 3003 _item 3174 item 3504 item 3102 item 3152 item 3146 item 3030 item 3151 item 3100 item 3285 item 3165 item 3089 item 3116 item 3027 item 3040 item 2065 item 3157 item 3907 item 3905item 3135 item 3115

AP Items: 21

item 3153 item 3812 item 3147 item 3814 {{item:3item 3124 item 3508 item 3026 item 3031 item 3123 item 3053 item 3036 item 3156 item 3004 item 3033 item 3139 item 3042 item 3046 item 3074 item 3094 item 3085 item 3087 item 3071 item 3072 item 3078 item 3748 item 3091 item 3142

AD Items: 26

And you add two more to the PBE making it 28.

The AD items also seem to be far more diverse than AP...curse your AD favoritism Riot.

11 Comments

Warlord Rhinark5/18/2018, 9:39:05 AM3 votes

First off, you both counted item 3123 and item 3033 in AD.

Second off, item 3091 isn't an AD item.

Third off, you didn't include item 3041 nor item 3092 under AP.

You're clearly rigging the numbers here.

Is there still inequality?

Yes.

Does that make it an excuse?

No.

Aerial Queen Liz5/18/2018, 9:40:14 AM3 votes

You're counting item 3033 and item 3123 so that's -1 already. Then you should consider also that item 3046 item 3085 item 3094 and item 3087 item 3091 don't give AD at all, any AP could go Nashor into one of those if they wanted ( doesn't mean it's a good idea, but it is just as bad for most AD champions that aren't marksmen or Yasuo.) So that's -5 Counting the 2 new items that is 22 vs 21.

BUUUUT

item 3504 item 3174 and item 2065 are more support-ish items so...Yeah, we do need more ap items xD We need more defensive options, less ap on them but more armor/mr. I hate that the only mr item that gives also ap is item 3102 . item 3157 is no different. Meanwhile ad champs get item 3156 item 3139 and item 3091

Drakath20025/18/2018, 10:04:37 AM1 votes

There are 6 (arguably 8) AP items that shouldn't be counted as they are geared towards supports and should be included with support items

So after removing item 2065 item 3174 item 3504 item 3303 item 3311 item 3092 (and maybe item 3116 and item 3905) we have only 18 (arguably 16) AP items

Hyquiem5/18/2018, 10:07:58 AM1 votes

Bruh compared to having the item 3151 and item 3116 power spike is insane vs any ad champion. You get a free dot and slow. People need to read.

SmashinBob5/18/2018, 10:31:21 AM1 votes

Maybe take into account there is far more AD than AP Champions... And the fact Ap items need to cover less stats overall, and can work on different AP roles. Also the only AP champion that needs AS is Azir and perhaps just a few others in specific builds.

Whereas the AD items listed covers stats for a far greater champion role pool to begin with, 5 of those items listed are ussually melee only items, 3 lethality items that only belongs to assasins, and ofc the 4 AS items only belong to AD carries, and rarely to any other AD roles. The AD items need to cover quite a big role pool, therefore there is more of them, and techincally should be even more than it is.

NepgearDesu5/18/2018, 10:33:57 AM1 votes

You quoted both upgrades of Tear of the Goddess twice (Archangel's staff + Seraph's embrace in AP, Manamune + Muramana in AD), Hextech gunblade in AP only even though it gives AD as well, Wit's end in AD although it deals magic damage and can be used by pretty much any champion that basic attacks frequently (i.e. Kai'Sa, Jax, Shyvana... all of which can deal high magic damage), Executioner's calling in AD although it isn't a complete item (might as well write down Lost chapter, Aether wisp, Oblivion orb etc. if you want to play this way), and you didn't list jungle items, Frozen mallet, Iceborn gauntlet (deals physical damage), Mejai's soulstealer, Guinsoo's rageblade, to a certain extent Remnant of the watchers since it can be bought by a number of AP supports (and gives AP by the way), plus Abyssal mask since it increases magic damage dealt to surrounding enemies. I will add that Ekko and Zoe for example can buy a Rapidfire cannon, too, for extended attack range, with maybe other borderline cases that I forget. It sounds a bit faulty of a rant to me.

As far as diversity is concerned, top row has mana regen, heal (Athene's unholy grail), shield on self (Seraph's embrace), empowered heals and shields, attack speed buff (Ardent censer), AoE damaging dash ability (Hextech protobelt 01), AoE damage and slow ability (Hextech GLP-800), multi-target damage (Luden's echo), single-target damage and slow ability (Hextech Gunblade) on an item that also gives universal vampirism, percent maximum health damage over time (Liandry's torment), spell shield (Banshee's veil), bonus damage after using an ability (Lich bane), grievous wounds (Morellonomicon), slow on abilities (Rylai's crystal scepter), health and mana recovery by fighting (Rod of Ages, Abyssal mask), team-wide movement speed buff (Shurelya's reverie), stasis (Zhonya's hourglass), AP and movement speed buff on self (Spellbinder), long-range scouting and slow (Twin shadows), on-hit damage (Nashor's tooth). Some of these have no equivalent in your bottom row's items, such as the buffs, various debuffs (except for the single-target slow of Blade of the ruined king), dash, stasis, spell shield, on-demand shield burst. Sure, items that give AD seem to have a number of cool passives, but I doubt that e.g. an item restoring mana on hit (Essence reaver) would be considered healthy for a number of mages, reason why Morellonomicon was reworked.


While I agree that some options are a little over the top (cleansing a stun for example is like pressing the "second chance" key, which makes me wonder sometimes why exactly I can't have the initiative when I am the one engaging on a squishy damage dealer), overall I don't feel like AP characters were forgotten as far as items are concerned. Some items that you classified as AD include passives like "hit harder" (Trinity force, Infinity Edge) or "survive longer" (Sterak's gage, Maw of Malmortius, Phantom dancer), which feel pretty bland to me; nothing quite like a supplementary dash or an AoE slow, which both are meaningful enough.

As such, I still have no clue about any kind of favour Riot would do to one or the other side of the balance.