A Bunch of Small Support Changes. Thoughts?
Just sitting her perusing through some possible changes that may or not be worth entertaining. If you guys see any that you think are cool lemme know.
What if Janna's ult didn't knock back?
What if instead it slowed and grounded all enemies approaching her over the duration? (Would knockdown Rengar mid-jump rather than blow-back)
What if her ult knockback was delayed by ~1 second or till the channel ended?
What if his Q didn't pull unless you cast E before or mid cast? (No more level 1 cheese, would open him up to buffs IMO, better farming tool)
What if this Q reset on kills?
What if the E CD reset/reduced if he landed the pull?
What if he automatically knocked up the thing he pulled at the end?
What if there were a pseudo-day/night cycle that enhanced Leona's stats / abilities?
What if Leona scaled with HP instead of AP?
What if proc'ing Leona's passive healed her allies?
What if Soraka's W made her target take all damage over the next few seconds as DOT bleed?
What if her W healed over time based on %missing HP?
What if Soraka's ult were replaced with "All allied champions take damage as a bleed over time for the next 3 seconds"?
What if, instead of AP, Thresh gained a slowly charging shield based on the number of souls he had?
What if Morgana's Q snared for a shorter duration base, but same or slightly longer if snared in her pool?
What if Nami's wave carried enemies back with it a small ways?
What if Bard could have more shrines as he leveled the ability up?