Varus Rework Idea
So, Varus is a potent but underrated ADC right now. From what I can gather, people find him too boring, gimmicky, or reliant on others to really succeed. That and some of his abilities are poorly thought out, chiefly his passive and W. Thus, the goal of the following rework to his kit is to deepen his gameplay, making him harder but much more rewarding--and ultimately more fun--to use. It also helps solidify his apparent identity: that one ADC designed to turn the tide of teamfights in a heartbeat.
Passive: Living Vengeance
Varus gains 20% bonus attack speed for 3 seconds upon killing a minion or monster. Upon taking down an enemy champion, he instead gains 30% bonus attack speed for 6 seconds, stacking up to 5 times for a maximum of 150% bonus attack speed for the duration.
Q: Piercing Arrow
FIRST CAST: Varus channels for up to 4 seconds, increasing Piercing Arrow's range and damage over the next 2 seconds. Varus can still move while channeling, but cannot use basic attacks or abilities and is Slow icon slowed by 20%. At the end of the channel, Piercing Arrow is automatically cancelled, refunding half of its mana cost.
SECOND CAST: Varus fires, dealing physical damage to all enemies in the arrow's path, reduced by 15% per enemy hit down to a minimum of 33% damage.
MINIMUM PHYSICAL DAMAGE: 10 / 46.7 / 83.3 / 120 / 156.7 (+ 100% AD) MAXIMUM PHYSICAL DAMAGE: 15 / 70 / 125 / 180 / 235 (+ 160% AD) MINIMUM FULLY REDUCED DAMAGE: 3.3 / 15.6 / 27.8 / 40 / 52.2 (+ 33% AD) MAXIMUM FULLY REDUCED DAMAGE: 5 / 23.3 / 41.7 / 60 / 78.3 (+ 53.3% AD) RANGE: 925 / 1625 SPEED: 1850 COST: 70 / 75 / 80 / 85 / 90 mana COOLDOWN: 16 / 14 / 12 / 10 / 8
EYES OF PALLAS BONUS: Piercing Arrow's damage is increased by 3 / 6 / 9 / 12 / 15% for each Blight stack it detonates.
LEVEL 1 MINIMUM BONUS PHYSICAL DAMAGE (minimum charge): 0.3 / 1.401 / 2.499 / 3.6 / 4.701 (+ 3% AD) MAXIMUM BONUS PHYSICAL DAMAGE (minimum charge): 0.9 / 4.203 / 7.497 / 10.8 / 14.103 (+ 9% AD) MINIMUM BONUS PHYSICAL DAMAGE (maximum charge): 0.48 / 2.2416 / 3.9984 / 5.76 / 7.5216 (+ 4.8% AD) MAXIMUM BONUS PHYSICAL DAMAGE (maximum charge): 1.44 / 6.7248 / 11.9952 / 17.28 / 22.5648 (+ 14.4 % AD) ADDITIONAL COST: 2.8 / 3 / 3.2 / 3.4 / 3.6 mana
LEVEL 2 MINIMUM BONUS PHYSICAL DAMAGE (minimum charge): 0.6 / 2.802 / 4.998 / 7.2 / 9.402 (+ 6% AD) MAXIMUM BONUS PHYSICAL DAMAGE (minimum charge): 1.8 / 8.406 / 14.994 / 21.6 / 28.206 (+ 18% AD) MINIMUM BONUS PHYSICAL DAMAGE (maximum charge): 0.96 / 4.483 / 7.9968 / 11.52 / 15.0432 (+ 9.6% AD) MAXIMUM BONUS PHYSICAL DAMAGE (maximum charge): 2.88 / 13.4496 / 23.9904 / 34.56 / 45.1296 (+ 28.8% AD) ADDITIONAL COST: 5.6 / 6 / 6.4 / 6.8 / 7.2 mana
LEVEL 3 MINIMUM BONUS PHYSICAL DAMAGE (minimum charge): 0.9 / 4.203 / 7.497 / 10.8 / 14.103 (+ 9% AD) MAXIMUM BONUS PHYSICAL DAMAGE (minimum charge): 2.7 / 12.609 / 22.491 / 32.4 / 42.309 (+ 27% AD) MINIMUM BONUS PHYSICAL DAMAGE (maximum charge): 1.44 / 6.7248 / 11.9952 / 17.28 / 22.5648 (+ 14.4% AD) MAXIMUM BONUS PHYSICAL DAMAGE (maximum charge): 4.32 / 20.1744 / 35.9856 / 51.84 / 67.6944 (+ 43.2% AD) ADDITIONAL COST: 8.4 / 9 / 9.6 / 10.2 / 10.8 mana
LEVEL 4 MINIMUM BONUS PHYSICAL DAMAGE (minimum charge): 1.2 / 5.604 / 9.996 / 14.4 / 18.804 (+ 12% AD) MAXIMUM BONUS PHYSICAL DAMAGE (minimum charge): 3.6 / 16.812 / 29,988 / 43.2 / 56.412 (+ 36% AD) MINIMUM BONUS PHYSICAL DAMAGE (maximum charge): 1.92 / 8.9664 / 15.9936 / 23.04 / 30.0864 (+ 19.2% AD) MAXIMUM BONUS PHYSICAL DAMAGE (maximum charge): 5.76 / 26.8992 / 47.9808 / 69.12 / 90.2592 (+ 57.6% AD) ADDITIONAL COST: 11.2 / 12 / 12.8 / 13.6 / 14.4 mana
LEVEL 5 MINIMUM BONUS PHYSICAL DAMAGE (minimum charge): 1.5 / 7.005 / 12.495 / 18 / 23.505 (+ 15% AD) MAXIMUM BONUS PHYSICAL DAMAGE (minimum charge): 4.5 / 21.105 / 37.485 / 54 / 70.515 (+ 45% AD) MINIMUM BONUS PHYSICAL DAMAGE (maximum charge): 2.4 / 11.208 / 19.992 / 28.8 / 37.608 (+ 24% AD) MAXIMUM BONUS PHYSICAL DAMAGE (maximum charge): 7.2 / 33.624 / 59.976 / 86.4 / 112.824 (+ 72% AD) ADDITIONAL COST: 14 / 15 / 16 / 17 / 18 mana
W: Blighted Quiver (toggle off)
Varus's basic attacks deal bonus magic damage and apply Blight for 6 seconds, stacking up to 3 times. Varus's other abilities consume Blight on enemies upon damaging them, dealing them magic damage for each stack, capped at 360 against monsters.
BONUS MAGIC DAMAGE: 10 / 14 / 18 / 22 / 26 (+ 25% AP) MAGIC DAMAGE PER STACK: 2 / 2.75 / 3.5 / 4.25 / 5% (+ 2% per 100 AP) of target's maximum health MAXIMUM MAGIC DAMAGE: 6 / 8.25 / 10.5 / 12.75 / 15% (+ 6% per 100 AP) of target's maximum health COOLDOWN: 0.5 seconds
W: Eyes of Pallas (toggle on)
Varus' basic attacks no longer apply Blight. Instead, Varus' other abilities have bonus effects depending on how many Blight stacks they trigger but cost more mana.
ADDITIONAL COST: 4 / 8 / 12 / 16 / 20% of base mana cost COOLDOWN: 0.5 seconds
E: Hail of Arrows
Varus fires a hail of arrows that deals physical damage to all enemies in the target area and desecrates the ground for 4 seconds, slowing all enemies standing in it and inflicting grievous wounds upon them.
PHYSICAL DAMAGE: 65 / 100 / 135 / 170 / 205 (+ 60% bonus AD) SLOW: 25 / 30 / 35 / 40 / 45% RANGE: 925 COST: 80 mana COOLDOWN: 18 / 16 / 14 / 12 / 10
EYES OF PALLAS BONUS: Enemies hit by the ability take bonus physical damage equal to 1% of their current health per second for 2 seconds, capped at 100 against minions and monsters. The duration is increased by 1 / 1.25 / 1.5 / 1.75 / 2 seconds for each Blight stack it detonates.
MAXIMUM DURATION: 5 / 5.75 / 6.5 / 7.25 / 8 seconds ADDITIONAL COST: 3.2 / 6.4 / 9.6 / 12.8 / 16 mana
R: Chain of Corruption
Varus flings out a tendril of corruption that infects the first enemy champion hit, dealing magic damage and rooting them for 2 seconds. The corruption then attempts to spread towards nearby enemy champions, applying the same damage and root if they stay near the infected champion for 2 seconds. The corruption then continues to spread until there are no further targets in range, but each champion can only be infected once per cast. Rooted targets gain 3 stacks of Blight.
MAGIC DAMAGE: 100 / 175 / 250 (+ 100% AP) RANGE: 1075 DETECTION RADIUS: 550 CONTAGION RADIUS: 600 MISSILE WIDTH: 120 SPEED: 1850 COST: 100 mana COOLDOWN: 110 / 90 / 70
EYES OF PALLAS BONUS: Chain of Corruption also stuns enemy champions for 0.15 / 0.175 / 0.2 /0.225 / 0.25 seconds for each Blight stack it detonates.
MAXIMUM STUN: 0.45 / 0.525 / 0.6 / 0.675 / 0.75 seconds ADDITIONAL COST: 4 / 8 / 12 / 16 / 20 mana