Rengar Nerfs, Unhealthy Metas, and How Riot Should View Balance Changes
I recently just posted a thread about the current state of assassins as a joke, but people have actually been participating in a legitimate discussion which is awesome. So I decided to create a much better post, here it is
Okay, so recently our good pal
got hit with the nerf bat...quite hard. Saintivious went as far as to say he's dead (in his latest patch rundown)
I'm not here to complain about a champion I enjoy playing being nerfed, in fact I'm looking forward to the changes in patch 6.3, however; I do want to use Rengar as an example about how Riot chooses to operate balance changes, in hopes that a healthy discussion spawns and a Rioter involved in the community gets some valuable information that can be used to create a better experience for players of all skill levels.
The recent nerfs to Rengar (specifically the Bola Strike nerf) pretty much ruined his ability to execute his role as an assassin that punishes his opponents poor positioning. In short, Rengar's one true purpose as a champion was made almost obsolete because of how difficult it is to execute his assassination combo. So lets look at the facts for a minute, Rengar had existed in his pre 6.2 state for a very, very long time without players giving any attention to him...
What started the Rengar FoTM QQ train in the first place?
TLDR: Nightblue3, Dekar173, indirect buffs & game knowledge predominantly among low elo players.
For starters, Rengar hasn't been tampered with in a very long time. His rise to FoTM status is due to popular streamers, the inability of players to make correct decisions in dealing with an assassin of Rengar's nature, and indirect buffs due to item changes. For example,
s were massively nerfed at the start of the season (indirectly buffing all stealth champions) and players have less options in dealing with assassins because of the options available for keeping adequate vision (especially when playing from behind). However, this is not to say that pink wards are not an adequate choice for countering Rengar. In fact, pink wards are one of the most effective tools available for stopping Rengar in his tracks and I strongly encourage anyone playing against him to utilize this. Rengar also has more assassination options now because of the increased price of
. This directly limits an AP carry's ability to deal with champions such as
and
while creating more options for these champions to snowball.
So was Riot's decision to gut Rengar the most optimal, healthy balance decision they could have made?
I'm going to have to say no, simply because no champion deserves to receive nerfs that fundamentally change the fluidity of a kit, making the sole purpose of the champion unnecessarily hard to execute while providing zero compensation, and not exhausting other balance options in the first place. I'm going to be honest and speak for everyone out there that enjoys playing Rengar, he straight up isn't fun to play right now. Even when I win with him. This is the epitome of an unhealthy nerf.
What can Riot do differently moving forward?
Something that I personally believe that Riot needs to consider continuing to emphasize balance changes around competitive play and no low elo solo queue QQ threads. There are so many other champions that needed balance changes much more than Rengar: Poppy, Kench, GRAVES, Elise, Kindred, RYZE, Jax... Just to name a few.
Something that Riot has continually failed to do is implement a system to help players just fundamentally improve their gameplay. The hardest part about dealing with assassins is that players just don't have the tools to learn how to deal with them in an accessible, easy to use interface. It could be something as simple as a YouTube serious, and if any Rioter is seriously considering making such a necessary implementation, I'd love to be a part of it. I want to see players actually improve & make better decisions when playing against assassins because it would simply make a better environment for every skill level
I don't want to make this initial post too long as I want to leave room for discussion. Let me know what you think.
