AZIR + TALIYAH: Ideas/Discussion to improve the health of DZK's Shurima Mages!
Hello, friends! It's no secret, nor does it go without discussion that Azir and Taliyah are in really rough shape right now. As my two favorite champions in the game it really sucks to have them in such weak spots, but I'll admit practicing Azir and getting solid bearings on him in his prime gave me entirely too much power and for the most part free LP. With the impending Ryali's nerf, I don't even see them as picks I can take into ranked without receiving mild hostility from my allies. I do have a few ideas/heard an idea that I'd like peer reviewed.
AZIR DZK himself planted this idea in my head during a brief discussion on twitter and I actually thought it to be a great idea, but I'm gold NA garbo so we will take that with several grains of salt. The idea was diminished Attack Speed rewards, not too different from what Jhin experiences. With the coming small W CD buff, it would be fitting. You get less DPS, but each attack from a sand soldier is worth more. Thematic to a zone control mage, a tad less of a nightmare to lane against, but enough power to be relevant in the first 20 minutes. This would mean a Morello's opening would likely replace the Nashor's and the Mana pool to supplement using W more frequently wouldnt feel terrible against enemies with a substantial amount of mobility.
TALIYAH Also on the forecast for some serious pain in the wake of the Ryali's nerfs, Taliyah is already weak enough as it is. My proposition is very simple. Give threaded volley a bit of a dmg buff, nothing too serious, and give a bit more movement speed while casting Q+while traversing worked ground.
Two of the lowest winrates in the game, but always #1 in my heart. Build some walls and make Shurima great again!
W effect once a mine is triggered. Something that makes enemies go "Oh shit. I can't go there." and not "Lel wtf is this shit. Dashdashdashdashdash." This would make up for the Rylais nerf since