I Feel Like Riot Has Just Forgotten About A Few Champions

o9y9pcvBhd·6/6/2015, 10:56:04 AM·19 votes·2,004 views

Mainly Galio and Kayle .

And before you guys say "What about Yorick?" The difference there is they have said SOMETHING about him and how he is going to be reworked. Same for Urgot .

Besides a few little changes like Galio getting a CD reduction on E or some scaling MR i haven't heard anything from Riot about him like if they think he is in a good place or if they are going to be reworked or ANYTHING.

Kayle has been pretty weak since the nerf on her E way back in 4.11. What are Riot's thoughts on her? Is she being looked at again? Maybe another rework?

I'm not asking for buffs i just want to know their thoughts and plans in theses champs. Would love some discussion about this.

45 Comments

FistOfSharkiesha6/6/2015, 6:57:39 PM19 votes

Elise AM I VIABLE YET? No Elise, go back into the chamber of waiting.

PiVoRx6/6/2015, 11:43:00 AM10 votes

MasterYi emerges out from his dumpster, takes a look.. "not yet.."

Vistha Kai6/6/2015, 11:06:17 AM2 votes

Rito expressed... an idea(I guess) of incorporating Galio current passive into his spells and giving him a new one.

Myself I'd gladly see his Q damage gutted, because as is now it has a base damage of about 350. The highest of any spell of that kind in the game. It isn't funny to be 3 shot by a mage without any AP items, ya know.

Knight SoIaire 6/6/2015, 11:45:27 AM2 votes

there is thing about riots talking stuff they do it as little as possible

becuase then they would need to admit that "yeah we fked up .. we basicaly need to make the game back up from scratch to fix it now"

so dont find it weird ... even when they talk urgot its realy on rare occasions

Frius6/6/2015, 10:39:11 PM2 votes

kayle 60% ap q e 25% w 45% heal no fightback power meanwhile faken annie Q 80% ap 4 s cd,kayle q is 8 s W 85% ap aoe R 80% ap and aoe tibbers + annie e is almost kayle E dmg

fuk annie ap damage 80 85 80 compared to supposed ap late game carry kayle 60 +25 ap burst

Frius6/6/2015, 10:47:09 PM2 votes

i main kayle but feels like shit dealing like non existent damage ,utility is fine ,squishy save someone with ult die urself ,no burst ,continous damage sux, who even lets you auto attack too weak,garbage state

A Miss Fortune6/7/2015, 3:18:01 AM2 votes

I think Galio is still legitimate and viable, if the enemy team has a lot of AP then he'll dominate, if not then he won't be the best aside from his ultimate. Even then he has decent utility and really strong damage late game. I just think that they should fit him into being able to fight against both AP and AD teams without his entire passive being useless.

As for Kayle she just needs a full rework. She has no damage, very little utility, and doesn't have any strong parts of the game. Unless she's fed she won't be a threat and even a fed Kayle isn't that frightening. She use to be overpowered and just slammed her face onto the keyboard to win, but with the nerfs it's obvious she's a very poor champion. I've tried many times with multiple different builds in both mid and top lane and she just isn't strong save for against a few people she may counter. She needs a rework.

Zarxis6/6/2015, 10:06:13 PM1 votes

Riot hasn't posted about changing Galio because he's perfectly fine as-is. He's extremely hard to kill for any AP champion due to his natural item progression, and his W gives him free healing when he's against DoT effects (Singed, Teemo, Cassiopeia, etc.) or low levels of sustained damage (item 3751, item 3151). He's underplayed because he's old, relatively immobile, and is best used as a counterpick, not a general pick. You can pick Zed into nearly any enemy team composition and do fine because there will be an ADC for him to assassinate + he can waveclear safely + he's a great splitpusher + he's mobile. Galio has none of those traits, but as stated before, he's hard to kill (primarily for AP champions, but his W gives armor in addition to magic resistance, and the healing portion works no matter what form of damage he's taking). He becomes a decent champion for waveclear and an amazing tank later in the game, though he is out of place as a tank that doesn't particularly want Cinderhulk. His ultimate can decide every single teamfight, but it can also be completely whiffed (especially when there's an enemy Braum or Udyr) very easily. Every one of his abilities provides a form of utility (Q slow, W self-heal + resistances for allies, E speed, R taunt), but they require careful use and mana management, especially during Galio's pre-item 3028 early game. What I'm saying is that Galio is generally good if played well, he just shines when he's up against certain enemy team compositions— shouldn't all champions follow this paradigm? Galio's only problems are that his items have been nerfed over time (removal of Force of Nature, item 3001 debuff range nerfed, item 3065 losing 10% CDR, the old buff to magic penetration calculations, etc.), and that mana-based AP champions (including Galio) are currently a little disadvantaged right now through Riot's %base mana changes/nerfs, the nerfs to item 3174, and the changes to Utility masteries (9 points in Utility no longer provides mana regen). Any major change to Galio's kit would likely be too much. He (and every other mana-based champion, especially the ones that truly rely on mana regen item 3174) could use a buff to his base mana regen to cover for the blanket nerfs, but he doesn't need major help.

I can't say I know exactly what Kayle wants or needs (I'm a Galio player, not a Kayle player), but I can say that she's not fun to play against, even as a champion that should love having to deal with her (Galio). Her kit is extremely... Flat, if you understand what I'm saying. She doesn't have to aim any skillshots, her cooldowns are low, and there's very little counterplay to her beyond hanging back when her E is activated and praying that you can kill her after she uses her ultimate. You can't dodge her Q or E, and her W and ultimate are always useful. I don't want to claim that she needs a rework, but I also don't want to deal with a champion whose "counterplay" is so binary (pick a [long-ranged or pre-6 assassin] champion that can lane against her or watch her farm and become a major threat because of her kit's simple nature) in every other match I play. She could use some small buffs to make her an "okay" pick, rather than a weak one, but she's hard to balance because she has an old, binary kit.

Slamurai Jack6/6/2015, 10:34:10 PM1 votes

When they gave Kayle her .4 AP ratio on E back in the day, her AP itemization options sucked so bad that everyone just played her AD instead. A few things have changed since then. The first and biggest change was that, at the time, there were 2 core items on AP Kayle, Malady and Nashors Tooth. Malady gave AP, AS, and made your autos do 10% of your AP as Magic damage, and Nashors Tooth gave AS, AP, and 20% CDR. However, during season 3, Riot removed Malady from the game, gave its passive to Nashors tooth, and buffed it to 15% AP per auto. This was an enormous buff to AP Kayle because it reduced her core items from 2 to 1 allowing space for other items as well as giving earlier powerspikes. Another big change was the new mastery tree's in season 4, Kayle benefits enormously from the Spell and Blade weaving masteries. Between those 2 big changes, Kayle's .4 AP ratio on E was simply too good, especially when combined with item 3085. With Nashors and the spellblade mastery, Kayle did .6 AP on hit to 3 targets per auto, as well as .4 AP from the AOE portion of E to secondary targets. It worked out to 2.6 AP scaling per auto with extremely high AS, which was insanely broken. Hell, I got a 1v5 pentakill last season where I killed all 5 enemies in the 3 seconds I was invulnerable.

Zahz6/7/2015, 3:19:54 AM1 votes

unless they have really bad win rates they wont get a whole lot of attention. While a winrate doesnt dictate balance it does bring attention

Ace Access 6/7/2015, 7:40:40 AM1 votes

item 3070 Aatroxitem 3070 "y no one rememberz me rito, I iz supposed to be da god of warz"

TheI3igDaddy6/6/2015, 11:28:51 PM1 votes

Galio is a very, very underrated champion, for real.

He's just not that popular in general, because of how the meta works. ADC's are required to drop turrets, and they need AD. Galio is anti-MAGE, so he's not always necessary in a teamcomp unless they're chock full of AP. He's a good niche pick, but he's not the best for every single game.

His early game is lacking, and he's liable to get harassed since he has melee autos. His lategame, though, is disgustingly good, whether you build him as a tanky AP (which is probably the best build, IMO) or a traditional APC. He has incredible pushing power in his Q and E, and his W heals him RIDICULOUSLY if you can get enough healing ticks off. 'You ever hear someone say that Galio can facetank the inhibitor turrets because of his shield? They're not lying; with enough AP, you actually can.

And of course, his ultimate has been getting a small tweak here and there, but nothing TOO big because it's still one of the best teamfighting ults in the game, on par with Amumu / Sej ult.

So again, he's just a niche pick, but that doesn't mean that he's bad.

Saianna6/7/2015, 1:05:17 AM1 votes

Evelynn ?

Fadedpf6/7/2015, 1:08:38 AM1 votes

"we will rework yorick hes toxic" 50 years later still under a pile of rocks

OverpoweredSoap6/7/2015, 1:11:26 AM1 votes

Speaking of forgetting champions.

How is Quinn?

Weasel Kensei6/7/2015, 9:02:46 AM1 votes

I do alright with Kaylee support.

Tend to build a item 3091 item 3071 item 3116 item 3068 plus boots for the occasion, often berserkers greaves, and another item that goes with the flow, maybe a item 3157 item 3512 item 3026 item 3165 item 3110 item 3153item 3146 item 3072 .

If Kayle got a buff, Id like it to be her passive getting applied faster, as it is its 3% stacking 5 times, Id like to see it be 5% stacking 3 times. This way she could hit you with Q and two aa's and have her opponent at max debuff. This will increase her damage a bit, and make her more relevant vs all the 100-0 champs the game is getting more and more of.

Erockandroll6/6/2015, 12:38:28 PM1 votes

{quoted}

its what happens when there is over 120 champions. a few are going to get left out till a pro player, or Riot themselves remember out the champion!

Awkward, because when a pro player notices a champion. It's usually because that champ is good for all the wrong reasons, And gets it dumpstered a few months later. Like with Kayle, something tells me that Riot does not like auto attacking melees anymore. And Kayle does seem binary in the sense that you cast E and wave clear with massive AS. Take say, WW, Tryndamire, their either going to do too much damage, or not enough, and with little reliance on their abilities, their is not much to balance them around and very few tactical decisions that they need to make. Positioning? Their either in range, or their not. they can't be balanced like marksman who can position defensively and still attack.

As for Galio, Not sure. Obviously he's a bit out of date. But what does he do? what can/should he do? and what should he not be able to do? His Q has a slow, his E has a speed boost, His W can boost himself or an ally, his ult affects multiple targets, his base damage isn't completely hideous. makes me wonder if he would make a better support than a solo lane mage.

Sarutobi6/6/2015, 11:42:14 AM1 votes

its what happens when there is over 120 champions. a few are going to get left out till a pro player, or Riot themselves remember out the champion!

Silents4296/6/2015, 9:28:43 PM1 votes

Yeah I am sure they completely forgot those champions exist.

Galio literally getting a skin a couple patches ago.

Kayle getting changes towards the end of last season.

Quite honestly they don't have to focus on any particular champions, it is more then likely they have no idea what they are going to do with those champions right now, that is essentially how the rework team seems to work. They rework who they have solid plan for.