Legends of Runeterra Spell speed resolution is inconsistant Feedback
Here is a copy of my Legends of Runeterra game mechanic bug report (I hope some riot staff see's this to make adjustments):
Some "Play:" card effects resolve after fast speed spell cards counters.
For example: "Deny" can be played before "Avarosan Marksman Play: Deal 1 to an enemy unit" resolves. Others like "Icevale Archer Play: Frostbite an enemy" does not allow for fast speed spell cards, like "Deny", to be played before the effect is resolved.
Please add consistency for this mechanic, at least.
It is extremely frustrating for for the same "Play:" card effects to interact at different speeds.
It would also be helpful to indicate some how when "Play:" or "When I'm summoned" are resolved before or after fast speed spells.
This would help improve your game, thank you.