What is the real problem with mages

Warmas·12/7/2019, 12:59:10 PM·2 votes·1,213 views

So we have heard a lot about mages being broken this season and still a lot of people don't understand why that is the case, so I'm going to paint the picture why they are insanely broken right now in the eyes of a toplaner.

Most bruisers won't get resist item before their 3rd item by which time the game is usually over and boots you usually have to get against your laner. Let's look at 3 general toplaner bruisers Darius Jax Renekton for example. At lvl 11 they all have 43 Magic Resist while 65-75 armor. Every mage can buy sorc shoes which is 18 magic pen and they also can buy item 3916 to get +15 magic pen which builds into a good item item 3165 . So this is a build path basically any mage can take. Thats 33 magic pen against 43 magic res. That means a bruiser who is supposed to be tanky will have 10 magic resist against a mage that's only 9% reduction while if you get item 3047 on top against the adc or the other toplaner you are going to have around 90 armor which will be around 47% reduction against a non-assassin AD champ. They used to be balanced around this by being "glass-cannons", they kill you fast but they can be killed fast. But that's not the case any longer. By removing the they can be killed part you will inevitably make them broken in some regards for example against all bruisers. Veigar got E cd buff not so long ago while he was also destroying bruisers, the items item 3905 item 3030 didn't use to be in the game removing his natural weakness against bruisers. Syndra Cassiopeia Orianna Ryze Vladimir are also good examples of unkillable mages with insane damage. And we haven't even talked about item 3089 and item 3135 . Just last patch conquerer becoming broken only on AP champs (because they don't deal with resistance meaning true damage was useless to them anyway) shows shows how big of a balance issue it makes.

My proposal: bring magic resist to armor levels. It may be unbalanced at first (but hey that's what preseason is for) and would definetly need readjusting some general things. Maybe not the best solution but that's my first idea and something must obviously be done. Nowadays every mage have a lot of survability in their damage items item 3040 shielditem 3151 item 3027 item 3116 item 3165 item 3152 health, item 3905 item 3030 cc, item 3102 item 3157 item 2419 (you can have both in your inventory). Not talking about new and reworked mages with their increadibly survability while dealing insane damage(like the above ones). If you try to tweak these variables one by one you are most likely never going to succeed (which might be riot goald though). The old formula just doesn't work in the new system, many old systems were changed because they didn't fit the evolution of league, this is no different.

8 Comments

R0ses R Red12/7/2019, 2:32:23 PM8 votes

Mages is a dumb umbrella term. The reality is that the mages who terrorize top lane are outliers among the mages. Their primary issues stem from design, but I won't deny that items(Void Staff ESPECIALLY) play a role. Ryze and Cassio, who both DPS and build relatively unconventionally, and Vlad who, again, builds relatively unconventionally from typical mages and is unique among mages.

That aside, bruiser mains need to understand that they're not supposed to be facerolling midlane mages anyways. It often feels like top lane mains are the sorts to think they should be able to hop over Veigar's cage, not get stunned by Annie passive, or whatever else. If you want to kill a mage, just play towards their cooldowns rather than trying to faceroll.

HeresyHorus12/7/2019, 3:29:57 PM4 votes

Aatrox mid main with Domination & CDR + Damage flex runes and rushing item 3071 while staying on tier 1 item 3673

Eats a full Syndra normal rotation without trying to dodge anything.

"mAgEs aRe bRoKeN 0 skill NeEdEd 1 rOtATiOn tOoK 40% of MY hP No cOUnTerPlaY"

Post 6 with just item 3071 item 3812 item 3673 he Ult + summoner 6 and all in her, misses Q crits but lands chain and killed her with just autoes

"oUtPlaYed mAgE aBuSEr L2P uNiStaLl NoOb"

this is mages problem from bruisers and ADCs perspective. note that Assassin players don't complain about mages that much cuz they are smarter than ADC and bruiser main. They know item 3155 item 3111 + null orb rune + tenacity rune can pretty much negate most mages early and mid game damage + cc.

and they don't lose that much damage cuz they still have their 100% ad scaling autoes.