As a Rengar and Kha'Zix main, I have to ask Riot. WTF were you guys thinking????
Okay before you guys downvote me, here me out first!
So I'm sure you all know,
and
one shot combo's are even easier now or you've been one shot by them already!
Rengar's damage is off the charts, I got 4 stacks on my bone tooth passive before and I had 250 ad at 10 minutes... at this point I had like 6 kills of course, but all I had completed was my jungle item and half of ghost blade. Of course I had some issue hunting players down due to the alert thing being so long ranged. But in the end, no one got away from me, Rengar has never been faster, scarier and most deadly since the season 3 Rengar where he can q stack 4 times and do 2k damage with one normal auto. Of course compare to back then this is not that bad. But in no way it's balanced.
Here's what I propose you do to Rengar, lower the bone tooth passive to 20% only cause he doesn't need 30% from only 5 unique kills this makes the RNG inferno drake a joke. I had a game where I gotten 2 inferno drake and I had 500 ad at 25 minutes.
When Rengar ults, everybody on the map gets an ! mark immediately and only that one unlucky guy who is near Rengar gets the special alert.
Rengar's Q cd get change back to what it was before cause 4 second is too sort for a level 1 abilities that does so much damage! thats all I think you need to change with Rengar, or just revert him back to what he was.
Now lets talk about Kha'zix, you changed him so he has more variety in evolving his abilities. Here are the problems with this, an isolated target that kha'zix q's lower the cd on his q. okay how are people suppose to counter this unless they group or not fight at all?
I'm always gonna evolve my q and then e because you guys never fix the kha'zix ult bug where if you have red buff and auto someone before, and you ult. The red buff damage is just gonna force your ult to cancel. granted evolving ult does allow an interesting stealth spam. Kha'zix new mini rework just made him into someone who is always gonna spam q on that one unlucky target who gets isolated.
Kha'zix W allows him to heal, slow, deal damage and if he evolves it. it does the samething only more targets get hit and more damage if the unlucky target gets isolated. First it heals, slows, and does damage. maybe make it so it doesn't heal unless your hitting minions or something.
Now lets talk about the most annoying thing you guys did to kha'zix that made me so confused, His passive. It now scales with... ad? before it scales with ap and still did good damage, but now. Thanks to this passive scaling with ad, I can one shot people much faster and you guys wanted to give the enemy team window for counter play? I'm sorry but unless your new to kha'zix, I'm pretty sure any person with decent knowledge of how he works will just one shot people left and right. You guys either have to lower the ad ratio or revert it back to ap scaling.
So at the end of the day you guys can revert these silly changes, or increase the cd on certain abilities like both their q. Since they can spam it so well and lower both their unique passive scaling or percentage boost on bone tooth. Thank you for reading all this!
