Kayle do to much
Honestly i was looking in her skills, and all i can see is a huge overbuff. I don't even know what would be the worst aspect of her reowrk but seems like the dude who maked Akali rework decided to work on Kayle too.
- Her passive does aoe damage, increase her attack speed and make her attack on range at level 6 (coutning the passives are stacking, which is seems to), at level 16 will become litereally an combination of vayne, jax and galio if his passive wouldnt had cooldown. Like just imagine playing against someone which deal aoe true damage just by pressing right click, and until now that was just her passive.
- Her Q slow an enemy and also reduce his resist (both magic resist and armor)
- Her W heal and give movement speed to her and an ally, which is a direct buff on her old W which would be applied only to a target
- If her main passive wasnt enough, the passive on E also increase her aa damage depending on her AD and AP, and the active deal percent damage of enemy missing health
- As i pray, unlimited bullshit, not just she keep her target invincibility skill but now that deal damage to enemies around.
Just look at her skills and tell me there isnt to much for just one champion, like is like riot didnt had any ideas, and look in their old idea list, and put all them together, added the actual skills kayle had, and boom, the rework. If Akali was overpowered because had true stealth and heals, how will be a champion that literally can provide everything a team need and also deal more damage than probably any fed adc.
I can see 2 options when this champion will come out:
- This champion will be pick or ban for at least 3 months
- Riot will decide to do some nerf, or give kayle some shitty stats to compense her ridiculous kit.