A Few Mage Item Ideas

Volt Cruelerz·4/8/2015, 4:09:07 PM·5 votes·1,055 views

Dais Glyph Recipe: Tear of the Goddess (720) + Sapphire Crystal (400) + 280 = 1400 +500 Mana +25% Mana Regen UNIQUE Passive: Mana Charge (tear stacks)

Dais Fragment Recipe: Blasting Wand (860) + Dais Glyph (1400) + 1000 = 3260 +40 AP +500 Mana +25% Mana Regen UNIQUE Passive: Mana Charge UNIQUE Passive: Mana Guard - 20% of damage taken is dealt to mana instead of health as long as the user has mana

Ascension Dais Recipe: automatic upgrade of Dais Fragment upon reaching max stacks +60 AP +1250 Mana UNIQUE Passive: Arcane Endurance - All mana is converted to health, mana set to zero, mana costs of abilities increased by 50% and changed to health costs, mana regen from all sources doubled and changed to health regen

Explanation: while not good for every champion, certain champions like Veigar, Vel'koz, and Xerath would certainly get a lot of use out of it. It also allows a more defensive itemization for mages after building tear if things go sideways. It is, however, more expensive than Archangel's so there is the simple downside of cost.

Ruptured Staff Recipe: Needlessly Large Rod (1600) + Fiendish Codex (820) + 780 = 3200 +120 AP +20% CDR UNIQUE Active: disables the AP boost from this item in exchange for increasing the CDR boost of this item to 40%, even if doing so would exceed the 40% cap (allowing as high as 60% CDR) for ten seconds. While on cooldown, the CDR of this item is disabled. 100 second cooldown.

Explanation: First of all, why on earth is there not a straight AP+CDR item in the game? It's always seemed so strange to me that it's only ever tied to mana for mage items. The active on the item would also be useful for certain champions come lategame, though it's already gold efficient even without counting the active.

Sunflair Spellblade Recipe: Needlessly Large Rod (1600) + Stinger (1250) + 600 = 3450 +100 AP +50% AS UNIQUE Passive: Hitting an enemy with a spell will apply on-hit as well as on-spell effects (so applying Malefic Visions could trigger BotRK's passive damage, but the actual ticks of the DoT would not).

Explanation: This might just be my Azir bias showing, but honestly, I really would like an item that makes AP+AS and hybrid champions more viable by opening up their build paths more like this. Even if this is just my favoritism rearing its head, the item is at least very expensive and relies on having other items, so it's certainly an item that would only be acquired later on, perhaps as a fourth or fifth item.

7 Comments

Chaotic Reks4/8/2015, 5:27:38 PM3 votes

oh god, Swain or Singed with the Ascension Dias would be unkillable

S H A Y C 04/8/2015, 4:35:02 PM1 votes

Ruptured Staff

You really think an "URF Wand" is something that will ever get made? ROFL!

Davy Crockett4/8/2015, 5:42:43 PM1 votes

I love these Ideas! As a Veigar player I was hoping that the new replacement for DFG would have been much better. In my opinion the replaced item should have been an active item instead of providing a semi-efficient AOE. Granted that you deal extra damage to a target on a charge, I find that Luden's Echo is not a viable item to get.

I'd love to try out the Ascension Dias or the Sunflare Spellblade

Desmond Law4/8/2015, 6:01:57 PM1 votes

Ascension Dais Recipe: automatic upgrade of Dais Fragment upon reaching max stacks +60 AP +1250 Mana UNIQUE Passive: Arcane Endurance - All mana is converted to health, mana set to zero, mana costs of abilities increased by 50% and changed to health costs, mana regen from all sources doubled and changed to health regen Unique Toggle: Lose 5% max mana per second, gain that amount as health regneration. Spells have additional health cost equal to 50% of its mana cost.

Zimraphel4/8/2015, 8:30:31 PM1 votes

LMFAO. On ryze, I routinely have thousands of mana points in my pool. These items just don't make any sense, dude, think about it.

Ryze no longer scales whatsoever because all his mana became health. But...he has 8000 health now.