Classifying Champions
I think its becoming more obvious that riot is moving away from champions filling multiple niches and is separating champions with specific roles to increase diversity and to have champions have non-overlapping niches. This became evident with the juggernauts patch, and I'd like to elaborate on it.
Tanks and Fighters are likely going to be split among multiple roles they excel in to avoid overlapping problems like Diana, an assassin burst mage mobile fighter.
-
Juggernauts/Heavy Fightershave high damage, higher defences, low CC and no dashes (Darius, Skarner Morde)
-
Tanks have high CC, the best defences, low damage and reliable engages (Malphite, Zac, Nautilus)
-
Fighters and Bruisers have some CC, sustained damage and decent mobility (Irelia, Jax, J4, Trundle)
-
Supports have awful scaling for damage, but scale for utility. Items are not required to be effective. They themselves do not have much mobility, but can provide it via spells and items. (Sona, Blitz, Nami) ***imagine if blitz hook scaled for length and not damage
-
Marksmen have the highest damage at the cost of the lowest defences. They are ranged and have some sort of self peel whether it's CC or a mobility spell (Ashe, Lucian, Graves)
-
Duelists/Light Fighters are the melee equivalents of Marksmen. They have some of the highest damage output in exchange for low defences. Due to being melee, they have a defensive timing skill to counterbalance the innate weakness. (Fiora, Yasuo, Yi, Tryndamere) *** I'd put riven here if she did increased damage to single target and lower AoE, like Garens current Q
-
Assassins have the best single target damage. They have abilities to get in and out modrately safely. They also tend to have the best mobility in order to reach specific targets they have just enough CC to be able to stick to targets (Zed, Akali, Ahri)
-
Mages control the battlefield with steady damage, steady soft CC variety of utility due to itemization and a bit of hard CC (Anivia, Orianna, Viktor)
-
[clever name for nukers] These guys tend to have one hard CC spell to set up their burst combo and bring in the damage by having the most burst potential. They are not mobile. (Syndra, Veigar, Annie)
Juggernauts: Skarner, Darius, Garen, Mordekaiser, [Shyvana, Olaf, Nasus, Dr. Mundo, Volibear]
Tanks: Alistar, Amumu, Braum, [Cho'Gath], Galio, Gragas, Leona, Malphite, Maokai, Nautilus, Rammus, Sejuani, Sion, Mega Gnar, Zac
Fighters: [Diana], Mini Gnar, Gangplank, Hecarim, Irelia, Jarvan IV, Jayce, Lee Sin, [Pantheon], Rek'Sai, Renekton, Trundle, Udyr, Vi, Wukong, Xin Zhao
Supports: Bard, Blitzcrank, Janna, Morgana, Nami, Sona, Soraka, Thresh, Zilean
Marksmen: Ashe, Caitlyn, Corki, Draven, Ezreal, Graves, Jinx, Kog'Maw, Kalista, Lucian, Miss Fortune, Quinn, Sivir, Tristana,Twitch, Varus, Vayne
Duelists: Fiora, Master Yi, [Nocturne], [Riven], Tryndamere, Yasuo
Assassins: Ahri, Akali, Elise, Evelynn, Fizz, Kassadin, Kha'Zix, Katarina, LeBlanc, Nidalee, Rengar, Shaco, Talon, Zed
Mages: Anivia, Azir, Cassiopeia, Fiddlesticks, Heimerdinger, Karma, Karthus, Kennen, Lissandra, Malzahar, Orianna, Ryze, Swain, Twisted Fate, Vel'Koz, Viktor, Vladimir, Ziggs, Zyra
Nukers: Annie, [Brand], Lux, Syndra, Veigar, Xerath
[Bracketed Champions] mean there needs some tweaking to make it work
Undecided: Aatrox and Warwick - IDK where heal attackers place Jax - Historically a duelist, but Ult active doesnt make sense for a duelist Kayle - Marksman? Duelist? Mage? Lulu - can go to mage or support extremes Nunu - Support? Tank? Fighter? Poppy, Taric, Urgot and Yorick - Rework inc. Rumble - Mage skillset on a fighter playstyle Singed and Shen - beats me tbh. Teemo - Mage support marksman assassin
I think distinguishing Mages from Nukers is going to be difficult. Nukers should maybe be Combo DPS Glass Cannon mages
Now Junglers shouldn't be a class, and it looks like riot agrees. They appear to want to open the jungle up to a variety of champions and not discriminate by class. So far it's pretty much only marksmen and supports theyre against having in the jungle.
I dont think heal Autoattackers can work (Aatrox/Warwick). They potentially fall under two extremes being either heavy damage through itemization or heavy defences through their healing mechanic. I don't get paid by riot so i have no idea what to do with them.
I think hybrids between two classes is good as long as it favours in one direction and not equal along the middle. An example would be Gnar: mostly tank, sometimes fighter. Or Vayne. A marksman wiith the qualities of a duelist.
What do you think?
?