Why IS Cho'Gath's E togglable?
This has been something that really just seems off and frankly I don't think it has been asked or just not asked enough... For some reason Cho'Gath's E (for you non-void tank liking plebs makes he AA deal bonus damage to enemies in a set range in front of him) can be toggled on/off. Now that's fine and everything, except for one thing.
WHY?
For comparison, Teemo's E applies bonus damage with his AA as well as a dot, once a point is put into that skill it stays on permanently, it is not toggle-able, nor does it cost any mana. On the opposite side of the coin Singed's Q is togglable and costs mana, but that's only because of how much it provides to the table of course... In Cho'Gath's case however there is no reason for it to be able to turn off/on, It cost no mana, doesn't really attract that much aggro from towers/minions, and you get nothing out of having it off. If Cho'Gath had a slight bonus/E costed mana like Singed's Q then that would make sense, otherwise what's the point of having the option to turn it off and not make it permanently on like Teemo's?
Just a little thing that has been bothering me is all