Lol, Riot's reason for gutting all the tanks champions is because they are "low lethality" for LCS

PapaGreg21·10/4/2019, 11:20:47 PM·90 votes·19,190 views

Hilarious. I am happy they are finally admitting that LCS is why tank players have to play with an arm tied behind their back ever since the cinderhulk era years ago. Good thing I bought those 4 Sejuani skins years ago. Never again will I spend RP on this game.

102 Comments

PB4UAME10/4/2019, 11:30:43 PM40 votes

Everything that slows down game pace for LC$ has been gutted and left to rot. Why is it any surprise that they finally admit this is why tanks have been in the gutter for several years now?

floo10/5/2019, 1:30:58 AM19 votes

Who needs tanks when you can have item 3047 /item 3111 item 3813 item 3053 as a bruiser, tank as much if not more and also kill anybody way faster than any tank could.

Mordistar10/5/2019, 4:34:55 AM13 votes

What? Sejuani got gutted because people who play her were seeing success with her before they buffed both cinderhulk and her W in the same patch. Then she became an unkillable monster with the ability to 100-0 an ADC at any point in the game with her combo. She instant cleared camps meaning there was no way you would ever be behind in farm provided you understood pathing even a tiny bit, and provides the most reliable flash CC in the game with a passive that allows for diving turrets very early on in the game. There was no downside to the champion, she was just incredibly strong with no weaknesses. So they hit the W back to where it was before the buff, as that was the change that made her busted.

I'm sorry but I shouldn't be able to walk into a Rek'Sai level 3 for scuttle and win that trade, get the scuttle, and even if it becomes a 3v3 for top or bottom crab I still win because I'm a busted champion with too much % damage in my kit. OH AND THIS IS % DAMAGE BASED ON YOUR OWN HEALTH, for a champion that only builds health. She won every matchup except against Kindred who wasn't strong at the time. I'm sorry but that isn't ok, and that's why she got nerfed. Being able to pick a champion knowing that you are going to be able to do whatever you want the entire game because noone can touch you is just ridiculously broken, and welcome to why she eventually got nerfed.

I don't think gold players should comment on whether a champion should or shouldn't be nerfed, because as you can tell with this post, you gold players have no clue how strong things actually are.

Düff McWhalen10/4/2019, 11:32:52 PM10 votes

Thing is, there's ways to have tank mechanics even in this meta. Maybe tank champs have temp shields that they have to exploit so they can do their job? Basically item 3053 but more champion abilities on tanks that don't "slow the game down" but also allow them to better survive and pick their moment.

ModAcademy Kayn10/5/2019, 9:04:39 AM10 votes

Like any other patch, we use the champion balance framework to determine which champs to buff and nerf for Worlds, but the types of changes we make are likely to be more focused on pro play. For example, if we have high confidence that certain champions will have a 100% presence at Worlds, we are likely to try to address this via direct nerfs or by buffing counters. Akali and Aatrox have both seen recent nerfs on account of this expectation. Another thing we generally try to avoid are extremely low-lethality metas for Worlds. A recent example of this is Tahm Kench—we expected him to have a very high pick rate and somewhat low ban rate. We think that at such a high presence, he degrades the quality of the play and viewer experience. As such, we reduced his early safety in patch 9.19.

Assuming this is what you're going off of, you're completely misinterpreting the context of it. When they say low-lethality, they don't mean "people who have low kill potential", because their example is Tahm Kench, a tank whose had no issue killing folk these last few patches. They're talking about Low lethality in terms of "They actively stop plays too easily", leading to points where mistakes can't be punished. Once again, Tahm Kench is the example here, a champion whose been an issue in the past due to too easily negating plays and picks with his Devour.

Worlds is a spectacle event, no one wants to spend hours watching nothing happen, and then one fight decides the game. Riot's quote isn't even saying "Low Lethality champions", it specifically says "Low Lethality Metas", meaning, games where nothing happens. Tanks are anything but low lethality, because they are active play makers, making picks and engaging fights. They are everything that Riot wants with worlds, people actively picking fights.

What Riot doesn't want, are games where nothing happens, because no ones mistakes can be punished.

HoldMyPlank10/5/2019, 4:21:13 AM8 votes

I personally would like to see more tanks butt heads in worlds... rip

Linna Excel10/5/2019, 5:13:14 AM5 votes

I stopped buying RP when a skin I thought was really good got deleted in a VGU.

Also, Sej is bad because they broke her ult and frankly the new kit just doesn't compare overall anymore. People played her for he ult and now it's pathetic.

Sire Hippington10/5/2019, 4:57:23 PM5 votes

the sad thing is that the gamequality from a viewers perspective hasn't improved at all for me. Atleast i enjoyed longer, more tactical fights and haveing two tanks sludgeing it out on top every now and then. Keeping (sololane) tanks down not only fucks tankplayers, but also worsens viewer experience, there is just no benefit to it...

JedenVojak10/4/2019, 11:47:11 PM1 votes

When did they say that?