Aurelion Sol needs buffs

Tworie·4/9/2019, 12:51:05 AM·3 votes·2,894 views

You know how much Aurelion's W does at level 1 against somebody with 38 magic resistance? 50 damage. But here's the thing: You can easily dodge that measly 50 damage by moving towards Aurelion Sol and hitting him for free damage. Compare that to other mid laners like Xerath and you could've done like 121 damage with a single ability with minimal effort, safety, and mana efficiency without ever having to be in range of an ADC leading to you getting melted and waiting to respawn.

Oh, but Aurelion can just use his E to outrun them, right? Not if they're a Jax with the Spear of Shojin, which lets them spam jump every second and keep up with you despite the fact that your setup is built for speed and you have +10 boots of swiftness.

So why not give Sol some QOL buffs such as faster star rotational speed and his E passive doesn't get cancelled when getting attacked. Hecarim can do it, why can't Sol?

34 Comments

Tobykachu4/9/2019, 1:07:41 AM4 votes

You fail to mention that your W can hit multiple times. Learning how to reliably hit them is what gives Aurelion his extremely high skill floor. Aurelion Sol also had the best waveclear in the game at early levels. If you increase the damage too much then every other mid laner will not even be able to try and push back against him.

If you've not been hit by a minion then he can use the active portion of his E to escape. His e not getting cancelled from being damaged would make him way too safe.

boricCentaur14/9/2019, 1:57:36 AM2 votes

Ummm I don't think you understand how sol works if you are trying to fight early on as sol you are playing him wrong you want to clear and roam sol has the fastest clear in the game in the early levels. Like his e is not a escape it's a roaming tool but you act like it is supposed to he a escape with it. Sol weakness is when enemies get close to him and you have to play around that but you act like you should be able to run from jax but if you're in jax's range you already fucked up and should die for bad positioning.

Like maybe before you say a champion is weak actually learn how to play them sol takes the most skill in the game to play effectively and you clearly have no idea what the champion is supposed to do from how you worded your post.

OwlShaSi6/3/2019, 6:41:23 PM2 votes

I used to agree on a lot of points until recently.

Xerath CAN instantly clear a wave with 2 low mana cost abilities, and Sylas is in the healthiest position with near non existant costs but an aoe attack anytime he uses an ability (one of which is a massive aoe already).

Considering these are the two most frequent opponents I go up against next to Yasuo, another wave clear champion who can do so quickly with no cost, how does it work that after 2 waves if we're actively trying to push with Sol we're mana less.

Urgot W mana costs gradually go down until they're null, and he can reactivate it instantly, I think Sol deserves an equal buff on par with what they gave Urgot.

Mecha ASol7/4/2019, 5:00:08 PM1 votes

Actually his W deals 30 damage level 1 with corrupting. Maybe it does 50 if you have dorans. Either way, Sol is not very good right now. I asked several high ELO Sol players if it was just me and they assured me it was the champion. Now, I'm not saying it's impossible to climb with Sol currently, I'm just saying It's extremely hard, and you have to work a lot harder to climb than say someone who plays Malzahar or Talon. I know Quantum Fizzics is disappointed about Sol's current state, and Vchee doesn't play him at all anymore. He's still my favorite champ, but I had to stop one tricking him once I hit Plat 3.

MortalTravisty7/4/2019, 6:07:23 PM1 votes

hey A-sol is one of my favorite champs and I love him but i don't really mid much these days so I don't get to play him much but I think its pretty clear if you check his op.gg( https://na.op.gg/champion/aurelionsol/statistics/mid ) he doesn't need out right buffs some quality of life stuff would be nice but i figure anything like that will come with a visual fix that will make him easier to hit. I think you are probably not playing him in an optimal fashion. he is not an assassin or some burst trade aoe champ he is a sustained dps teamfight monster and roaming god.

I will admit it does feel like he has a lot of counters right now but there are 150 champs in league no champ is going to be good in every situation. A lot of champs are going to die to spear of shojin jax or vayn with botrk at one item in a 1v1 it doesn't mean they are trash just that you shouldn't be trying to fight champs with bigger power spikes then you.

I guess what I am saying is out right buffs for sol aren't coming because his win rate is actually crazy high. Maybe they will clean up some of his animation stuff (make his stars more readable or things like that) but buffs are probably not a thing. and going to the boards and crying about how you got 1v1'd by vayn or you might as well play janna isn't helpful. you want to help keep playing him and losing, pull that win rate down lol.

Relius D Ornez7/12/2019, 9:47:37 PM1 votes

If we want to buff the old star dragon in a way that doesn't make him busted early but let's him scale smoothly towards the end game we actually should be looking at URF. Make it so as he levels his ult he gets 1 more star in his orbit per point. Pre 6 A sol is the exact same and he gets slightly better as the game goes on while making him more consistent.

Layin LRG Pipe8/12/2019, 1:44:32 PM1 votes

I think they should do a rework with his stars. Give him some opportunity to burst and trade with people who want to push in against him. Let him channel his W to charge the stars, joining them into one for a decent poke and also improve his early game CS. He'll never be a killing machine but at least he has the option to trade early. To me the stars are his biggest weakness and his overall kit is fairly average because he's really limited in what he can do. In other words, it's just a flat out buff to his W because he would still retain the toggle as well having the ability to channel them into a single burst shot.

I wish more people played him because he's a really fun champion. One of the funnest to play IMO, but only in the best of hands is he a good pick.

Tworie11/13/2019, 2:56:04 AM1 votes

Either buff Sol or delete him from the game.

EATARI4/9/2019, 5:09:06 AM1 votes

I personally think that Aurelion Dol is in a great spot right now. That Q buff really helped. My only complaint is that his W mana cost is really heavy early, but that’s fine if you take mana flow band and use it sparingly.

AurelionMaths44/24/2019, 6:40:39 PM1 votes

Actually Agree a bit with this one. Sol in my opinion needs mana buffs and reduce the mana cost on W. He should also bbe able to cast his E in combat, would help. And His Q delay in my opinion stills a bit longer for reacting to a talon engaging or a Zed. Or a no mobility champion even, like Gangplank, can easily go melee on you. Anyways actually you think its overnerf, but in some way I agree with you boy. Keep it up with the Star Dragon ;) AurelionSol