True Cost of Crit
Currently the cost efficiency of Crit is calculated based off of Brawler's Glove. However, seeing as the damage that Crit does is based solely off of AD and crit damage multipliers, it would make more sense to say the value of crit is a function of AD. Seeing as 1% crit chance increases your average AA dps by 1%, I will be using 1% crit = 1% AD, (1.5% AD with an IE).
So someone for someone with 300 AD with an IE, the value of the IE would be 65 AD35 G/AD + 0.2 Crit prob * 1.5 crit damage * 300AD35G/AD = 5425 Gold.
There are some problems with this method. For one, crits are not guaranteed for values below 100%, making it hit or miss, and thus unreliable. However, the value of the "burst" damage from crits should be more than enough to make up for this. Another is that crits only scale mostly with AA's and not overall physical damage. This should be minimized though because most champions that build crit do most of their damage though AA's.