Who actually enjoys 18-20 min games? Anyone?

Theorchero·9/8/2017, 3:21:52 AM·4 votes·383 views

I really hate having one team completely destroy the other with zero chance of coming back because snowballing is out of control. This is almost as bad as when the rift herald was first introduced, junglers completely controlled the game (in that meta) and forced a kill and then took rift with top laner and then pushed to inhib before anyone could react.

Now it's pretty much just whichever bot lane wins and gets 2 items at 20 mins and deletes everyone. Top has zero agency, and neither does mid unless you're a mobile assassin. Waveclear powerhouses like Xerath can't exist when they get shit on royally by tanks and engage/enchanter supports that make their poke meaningless, not to mention assassins. This means you get hybrid supports (Zilean, Karma) and assassins in mid that can snowball and literally end the game before 20 mins fairly reliably if they get going.

I honestly fucking hate this meta and we've had it for at least 3 months or so now because Riot is scared to death to remotely inconvenience esports despite metas like this causing huge snoozefests at worlds.

6 Comments

Calabok9/8/2017, 3:25:48 AM3 votes

i like it ONLY if it is MY team winning.

AP Keanu Reaves9/8/2017, 3:25:02 AM2 votes

I actually prefer shorter games.

Also I have yet to play a game that ended even close to 20 mins that wasn't a surrender

Kokua9/8/2017, 3:28:22 AM2 votes

I prefer shorter games. Blood Moon is 10-12 minutes, ARAM is 15-40 minutes. My norm/ranked games generally went on for 30-50 minutes, and it was quite exhausting There is always a chance to come back, and many opportunities to prolong a match. The moment you give up and would rather surrender pre 15 directly affects the outcome of the game, and thus leading to short games.

jwebb01139/8/2017, 3:25:52 AM1 votes

i like games no longer then 30 mins

i cant stand games that go over 35+ mins

PopcornBunni9/8/2017, 4:47:49 AM1 votes

I love it. When you lose you can just jump back into a new game until you get the snowball on your side.

The more major problem is how reluctant players are to surrender in Bronze. The Surrender rates increase from lower to higher ranks, as people I assume are more accepting of a loss instead of trying to forcibly waste time for that 0.1% chance the entire enemy team fucks up for four minutes straight.