Probably an unpopular opinion, but I like the Mordekaiser rework
And I love the concept too: Maul anyone's face off if they get too close. However, that's if they get too close. What if I can't get close to my target up at my top lane against that Quinn top? And what if my support is somebody that just sits from far and works their magic (like
or
)? Nevermind that, what the heck am I supposed to say when I want to play Mordekaiser bot? I can't say ADC because I'd feel like lying, but I had a Leona swap to Ashe because she thought I was going to go as a support when I said bot.
Anyway, back to topic. It feels so good to land that last 3rd hit on somebody and watch 1/3 of their health disappear from that, except that only happens if I get help reaching that target. I feel like I shouldn't rely on his W, which I need to rely on my teammate (if I even have one~~ and has the balls to get close~~) to close the gap between my fist and his face. By the way, why do I get so little time between the 3 hits? I just need to walk a bit more after using the gunbla- oh it's gone nvm.
So aside from that satisfying feeling of hitting that 3rd hit, the E is pretty rewarding when I hit my enemy, but what if I'm at a disadvantage in lane and pushing is my only counter? If I put too many points into it. I'm pretty much taking harass without the enemy needing to do anything because of how high the health cost is. Then there's the ghost dragon. That thing is not a dragon anymore. It's a monster at seiging when you push a lane early on while the enemy's damage is too low to burst it down quickly.
Anyway, that's just my opinion on him. Love the kit, but it's got holes that can be patched up. I haven't seen many people appreciate the rework, so I'm curious if this is like the Tristana rework where people have divided opinions.