Hextech problems and suggestions, COMMENTS VERY WELCOME
There are many problems with this system.
- getting champs and skins we would never want. (Solution) let us pick a predefined number of champs and skins we definitely don't want that can be thrown out of the random pool and add an item to the store purchasable with ip that we can use to reset and change our "DO NOT WANT" pool. .
- the chests are only available once a week and per champ once a year, people who play casually won't be able to fully enjoy this system especially if they only have a champ pool of 20 or less. (Solution) remove the once a year limit and let people trade their shards for ip or rp specifically champ shards for IP and skin shards for rp. .
- essence costs are too high based on the survey i got and if that's what you have planned they should be based on the skins rank like legendary skins are 900 ess and normal are 200 ess. We should be able to earn essence once a week in certain games like the daily IP bonus, or earn essence based on champ rank in game with a max weekly pool of 100 and we earn a percentage of that with s+ giving a hundred percent and say a b- only giving 50% and if we get a better rank later in the week like an A+ which lets you earn 75% you get that 25% you didn't earn on your previous b- match. .
- we may never get items for champs that we use often and instead get skins for champs we never use. there needs to be a underlying system to the random rewards for the box that bases the chances for getting skins for champs you have that takes into account how often you use them and how many skins you already have for them. E.G. say I have
,
and
I use
all the time but i have half of the skins for
already but none for
and i never use
. my Skin shards should have a much better chance of dropping for Nidalee than Morde but Morde should have a better chance of dropping than Teemo.
the current way you have the system you have set in line seems really lackluster and has no real feeling of accomplishment for the player it feels like just another gimmick we need a feature that makes us feel like we are actually contributing towards our rewards instead of just getting this one item, that may not even relate to our champ, that we got on the one champ we always go 20/0/10 on.
what do you guys think? add more suggestions.