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High Sustain, High Mobility, High Damage

queen cosgrove··2 votes·1,360 views

Recently, I've come to notice that certain "broken" champions possess a trifecta of high damage, high sustain, and high mobility.

As a model, let's look at Master Yi.

Master Yi's Q and R provide him with insane amounts of mobility, with his R giving him boosted movement speed and immunity to slows, while his Q makes him completely invulnerable, unavoidable, and undetectable. This is his high mobility.

Yi's high sustain is provided by his W, which allows him to heal--in the middle of battle, mind you--a decent amount of health, all while protected by a shield. This, paired with life steal items, ocean drakes, etc. etc. make him very difficult to deal with. This is his high sustain.

Yi's high damage is rooted in his personal kit. His passive and his E both lend themselves to buffing up Yi's attack damage. These elements paired with attack speed boosting that comes from his R allow him to deal incredible amounts of damage. In addition to this, his Q's damage scales along with his attack damage stat. This is his high damage.

Other champions that might fall under this "trifecta" umbrella would be Tryndamere, Warwick (though, to a lesser extent), Jax, and Olaf.

What are y'all's opinions on champions like this?

6 Comments

Baron Barian2 votes

Olaf has no mobility. And late game, he's just a super minion with a skin.

WoonStruck1 votes

Jax has absolutely no form of sustain.

Just saying. He doesn't fit in with the other champions you included.

The Ecdysiast1 votes

Jax's problem is that he is a hard counter to his own subclass, which shouldn't be the case. There's no reason an on-hit fighter should at the same time be guaranteed to beat every other on-hit fighter when used properly.

His "sustain" is his 3 seconds of basically invulnerability against any AA based opponents.

WoonStruck1 votes

He doesn't though. Many beat him early and have the tools to force his E while not getting stunned by it.

The only exception is Darius, who could stand to have a few more counters tbh.

The Ecdysiast1 votes

Still waiting for you to give examples. There's really no way to force his E. There are some newer players who use it and then hop because they don't know how to play Jax, but we're not talking about people brand new to Jax.

Ragnaveil1 votes

damage sustain is the issue, not natural sustain. If natural sustain was too high, Aatrox would be permabanned. When I mean natural sustain, im talking about sustain in a champ's kit. Damage sustain is stuff like Ravenous, Taste of Blood, Death's Dance, Gunblade, etc.

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