Malzahar Clarity

Lewd Yordle·9/30/2014, 10:16:27 PM·5 votes·1,039 views

Hello summoners! I have a simple Idea, that I think is MASSIVELY needed in the game with the champion known as Malzahar. ( Malzahar )

We (almost) all know that if he puts his E on a unit, and that unit dies, it jumps to another one. But.....what is that distance? It says nothing in the caption for the spell (I think...) And we don't have any kind of indicator of what it is going to jump to! This causes the person that Malzahar is laning against to be unsure, and often miss tons of farm, just because they are scared of the E that is going to jump onto them.

I have a simple solution! Much like Azir's solderers with the ring around them to show the Attack range, we can simply put that same ring ( Range adjusted to fit Malz's E of course ) around his E. Maybe even a graphic like Kha'zix's isolation (Smaller of course) around the unit that the dreaded space aids is going to jump onto next?

Please, provide your feedback, I would love to hear!

4 Comments

Wheatloaf10/1/2014, 2:40:49 AM2 votes

Anivia just got a clarity update on her Q on the PBE, so hopefully this means they're making proper rounds on clarity changes, and will eventually hit Malzahar up.

SoulBoundShadow10/1/2014, 6:50:09 PM2 votes

As someone who plays Malzahar a lot, you get to know the distance through playtime. However, having a clear indication as to the jump distance would help especially since he isn't played a lot and this would help both playing against him and new players picking him up. Heck, I got a large multikill because the enemy team ran away grouped, this would allow them to accurately define the threat caused by the ability.

Deep Terror Nami9/30/2014, 10:21:59 PM1 votes

Meh. After spending maybe two matches with it, you can tell it jumps almost exactly the distance as the space between melee and caster minions (caster minion aa range) because if the wave gets separated (casters chasing somebody going by, usually) it won't jump.

The priority, however, I'm not too sure of. Seems like it goes to the lowest % health target in range, which is pretty much what you want during laning.