Mages Need an Update

Shirotaki·2/20/2020, 5:13:26 PM·1 votes·4,535 views

Mages need a class update that emphasizes their strengths so there’s a clearer incentive to pick them over other mid laners (e.g. fighters and assassins). The focal point of a mage’s usefulness stems from 1. their ability to deal damage from afar in large areas and 2. Their ability to immobilize or disable enemy champions. If mages cannot accomplish either of these tasks easily, then there is no incentive to pick mages over fighters and assassins with better stats.


The following buffs are suggestions for buffing mages so that they feel balanced to play and stronger than fighters or assassins at either dealing area of effect damage or controlling the battlefield.


Xerath -Increased R radius Because: R is already gated by its long cooldown. It doesn’t also have to be easy to dodge.


Lux -Increased E radius Because: Lux’s abilities are all easy to dodge. This gives her slightly more reliability and pressure in lane.


Ziggs -Reduced E cooldown Because: Ziggs’s E makes him a zone-control mage. Due to its delay, E doesn’t even affect enemies unless they decide to walk over the mines. Reducing this ability’s cooldown bolsters Zigg’s zone-control aspects.


Anivia -Massively increased R leash range Because: Anivia has to both get close and consume mana consistently to activate her ultimate and control an area with her ultimate. She shouldn't also be forced to stay threatening close to enemies to do so.


Vel'Koz -Increased R range Because: Vel'Koz has sufficiently high damage and moderate cooldowns, but his ultimate could use a little more range given its nature as a channeled ability.


Karthus -Increased R damage Because: It's simply too weak, especially for its long cooldown.


Malzahar -Increased R damage Because: Unlike other channeled ultimates, Malzahar's R also suppresses a single target for its duration. The drawback? It's a single-target spell and it also suppresses Malzahar. It should at least deal damage like an ultimate, even if it's not area-of-effect.


Morgana -Increased W radius Because: Morgana does not have easy access to lane pressure because binding is blocked by minions and it's slow moving. W needs a radius increase so Morgana can more effectively pressure her opponent in other ways.


Veigar -Reduced E delay Because: The delay on Event Horizon effectively prevents it from being used reliably by even skilled Veigar players as a dash-stopper.


Zyra -Increased plant damage on hits after the 1st Because: It's too low. Compare with champions like Aphelios.

34 Comments

Yenn2/20/2020, 8:31:21 PM7 votes

This is a prime example of why actual conversation is impossible without having ranked restricted forums.

Assassins are king in solo queue, full stop. Mages become incredibly unreliable above Diamond, when everyone is capable of reacting to skill shots and understand trading patterns. Once you break 400 movement speed, it's incredibly hard to get hit by skill shots unless you're bad at the game or it's unexpected from the fog.

The main issue is that mage vs. assassin match ups are terrible, due to the reliance on skill shots. The Mage making one mistake is guaranteed death which will quickly snowball into being one shot under a turret, while most assassins can easily turn their own mistakes into kills just by Flashing over the mage's entire kit.

The end result is that you can never try to go for a kill or punish a mistake on an assassin unless you know their Flash is down. In the case of champions like Katarina or Zed, they're too mobile to hit with skill shots and you can't really interact with them at all.

ProphetOfDraven2/20/2020, 5:40:48 PM6 votes

No, mages are already the premier mid laners. The only reason you don't see artillery mages like vekroz xerath lux ziggs played much is because Zoe is just a better version of them.

HateDaddy2/20/2020, 5:42:34 PM6 votes

Uhm lol

Mages are the best class in the game right now. They have the ability to be as disruptive as tanks and put out the same damage as ADCs. Bad players have problems optimizing their range because they’re bad players, not because mages are weak. They have the best itemization in the game while they also use runes better than any other class. Miss me with this garbage, mages do not need buffs.

shapesdontfly2/20/2020, 6:36:40 PM6 votes

Ima try and explain my thoughts on each of your points.

Xerath

I kinda do agree it needs a lower cooldown, possibly a little less damage to justify an even lower cooldown, but i'm pretty sure a good xerath can make it hard to dodge

Lux

Her e is one of the easiest abilities to land in lane, she doesn't have reliability problems if you have aim and are maxing e first(which is normal right).

Ziggs

I kinda actually agree here but maybe reduce e damage, that way he has more area to control but less punishment for people who dont heed him.

Anivia

Agree somewhat here as well, but not massively, you shouldnt be able to drop it in baron pit from be hind and still walk all the way around to the front with it still casting, just as an example.

Vel'koz

The R length is its only limiting factor in laning phase, unless you rushed mercs before 6, there wouldnt be a way to avoid it due to him being able to aim it perpendicularly.

Karthus

Its a global guarantee of champion damage map wide that works with runes (DH and predator). The true value is insane but it requires map awareness( or game state awareness).

Malzahar

His Ulti strength is that it enables his other abilities ON TOP of already dealing damage. malz being suppressed doesnt matter when his q is on cd, and coronavirus and crabs are eating away at your victim at 100% effectiveness.

Morgana

You pressure enemies with q to force them into wave then you drop w on them AND the wave, the other way to pressure lane opponents is already there, you just aren't utilizing it.

Veigar

Its not supposed to be used as a dasher stopper. Its denial so you can better get your abilities off or coordinate with teammates, this ability is nearly an ultimate in value when displacements are a factor on your side.

Zyra

Except aphelios has one turret, zyra has multiple plants. Her synergy with items is insane.

Although i don't think mages are the best class in the game, i do think that they have some fundamental problems not related to damage. They certainly aren't the worst as evident by some of their damage and scaling potentials. A lot of these points don't give a universal circumstance as justification for why these ideas have merit. As toxic and weak as it sounds, most of the situations you describe can be resolved by just playing better.

Zyniya2/20/2020, 5:30:20 PM4 votes

Mages don't need to be buffed they legit kill faster then actual assassins do. They need a nerf if anything or we need better MR items.

alwaysEZ4ENCE2/20/2020, 5:42:25 PM4 votes

posts like these are why the boards are never taken seriously

Ahri Baka2/20/2020, 5:17:59 PM3 votes

Lux -Increased E radius Because: Lux’s abilities are all easy to dodge. This gives her slightly more reliability and pressure in lane

They should just revert the nerf.

Although I agree about doing changes for mages to make them better but I don't think they should be buffed directly , they need some items change and an actual keystone and that's it.

Śhunpo2/21/2020, 12:12:30 PM2 votes

Mages need an update...but their itemisation needs some a major update as well. item 3157 just needs to go, plain and simple. item 3285 needs to be reverted. item 3802 needs to go as well. item 3135 needs a hard nerf. item 3146 has gotta go too.

Then Riot can actually make some more magic pen. items, buff the actual mage champions and make their itemisation so much more healthy, clean and enjoyable. Maybe they could also bring back Spell Vamp?

RavenMagus2/21/2020, 9:34:31 AM2 votes

While I agree that mages are in a poor state overall as compared to assassins and fighters other assassins, I think you have to be very careful when buffing mages as they're not too far off from being good and any little thing can push them over the top and make them too oppressive.

Lux - certainly doesn't need an easier to hit E. I think she's mostly fine as is because she has good range so is fairly safe. If anything, give her a stronger shield (self-only) to make her more resilient against assassins. Or maybe just +5 movespeed.

Karthus - if you want to buff Karthus, it probably shouldn't be his hard to answer ultimate that already makes him a high scaling god.

Morgana - you have a weird reasoning for this. You don't really pick Morgana for high lane pressure. You pick Morgana because she farms very safely from range, with her W clearing casters at level 5 and her black shield + root making her difficult to gank or engage on. She provides so much utility for her team it's probably a good thing she's not as oppressive in lane or able to carry as hard by herself.

Veigar - veigar E used to be instant and it was pretty cancerous back then. Veigar as a champion is overall stronger than he was back then too, so that delay honestly needs to stay. It's such a good teamfight tool already anyways.

I can agree with your proposed changes to Anivia (just to be clear, longer tether range with the same initial cast range), Ziggs and Velkoz. I feel ambivalent about the Zyra and Xerath changes. (Zyra already does a lot of damage honestly, but I miss the old circle Q compared to this weird square)

Also you forgot Annie, who loses most matchups as everyone outdamages her pre-6 and most other mages outrange and outpush her. She needs some extra waveclear power :(

Beacon Academy2/22/2020, 10:49:41 PM1 votes

{quoted}

Malzahar -Increased R damage Because: Unlike other channeled ultimates, Malzahar's R also suppresses a single target for its duration. The drawback? It's a single-target spell and it also suppresses Malzahar. It should at least deal damage like an ultimate, even if it's not area-of-effect.

Mages getting an update is why Malzahar is a bastardized version of his old self.

The only change he needs is a complete revert to 6.8.

CRIMSONFKR2/20/2020, 8:23:27 PM1 votes

I'm gonna put a hard no on this mages are one the strongest right now and been sitting at the top for a while.

Also their items is the best in the game with MP running rampant shredding tanks,and bruisers alike with little effort.

Tseison2/21/2020, 12:48:41 AM1 votes

I do agree that Zyra needs some changes , also her plants need more health because they’re dying way too fast to everything and AP damage for her skills need to be a tad higher too...