Dear Riot, can we have a constructive discussion about turrets?
So first off, lets see the current turret stats and mechanics(how they work). From LoL Wiki:
Turret Stats
Outer and Inner Turrets
**Health ** 2000
**AD(Max) ** 152(180)
**Armor & MR ** 100
Attack Speed 0.83
Inhibitor and Nexus Turrets Same stats as above but 4.0 Attack Speed
*While I believe that the stats for the outer turrets(first line of turrets) are fine, turrets should have stronger stats by tier. So Inner Turrets(second line) should be stronger and so on. *
Turret Mechanics
Prioritization:
Turrets prioritize targets in this order: (not counting aggro from players)
1.The closest
.
2.The closest targetable Trap (ex. Jack In The Box).
3.The closest enemy Pet (ex. Summon: Tibbers).
4.The closest enemy Siege Minion or Super Minion.
5.The closest enemy Melee Minion.
6.The closest enemy Caster Minion.
7.The closest enemy Champion.
What should happen with turret prioritization in my opinion is something like Dota 2 does. After any of the targets 1. to 6. are slain by a turret and there are allied champions close to it, the turret should immediately prioritize the closest enemy champion. This makes it harder high range/poke bullies to freely poke with out any risk of taking damage.
So, basically the things above are what make things weak right now. And yes fellow rioters, turrets are not strong right now. I mean you can just look at the LCS games. Turrets are more like a gigantic vision ward that kills minions and gives some gold, rather than a protective structure.
A final note I would like to add to show you how bad the turrets are right now, is the new baron buff. Teams completely ignore the nexus turrets and just push down and destroy the nexus even if all enemy champions are alive. You are supposed to kill the whole enemy team(or some of them) to be able to destroy the nexus, otherwise there is no reason to have protective structures in the first place.
I would like for a constructive and civil discussion to happen(thats what riot asks for us to do in the boards).