Anybody else think the anti-toxicity bandwagon is getting out of hand?
This is referring to this (for those of you who don't already know): http://na.leagueoflegends.com/en/news/game-updates/player-behavior/new-player-reform-system-heads-testing
That post highlights some already existing problems with Tribunal. Take this quote, for instance:
"The system delivers reform cards (notifications that link evidence of negative behavior with the appropriate punishment) that help players address their negative behavior. Your reports help the instant feedback system understand and punish the kind of verbal harassment the community actively rejects: homophobia, racism, sexism, death threats, and other forms of excessive abuse."
One major problem with the system is that it's banning people, permanent or otherwise, and nobody might even be affected by the causes of that ban. For instance, some guy rolls into a game and he's being very unpleasant in team chat. Maybe not using swearwords, say, but playing with the person is a real chore. This happens in 5 consecutive games. Now the "new and improved" system shows up and bans the dude for 2 weeks, citing where he consistently displayed a negative attitude. But the reason this person thought he could continue was because nobody seemed bothered to report this person! People would just mute this person instead. And all 5 of those games were victories, and nobody even reported the guy, yet he still got banned.
If we compare this to the court of law, the system is just laughable. There's just a defendant with no plaintiff. The charges are as follows: use of foul language is bad because it's bothering people, despite the fact that there's absolutely no evidence to suggest a single person was bothered.
Another major problem is that the "report" button is used more as a rage outlet than anything. Say there's a 4-man premade, and one random. Now the random isn't typing that much but he's CLEARLY upset that one of the guys from the 4-man isn't ganking his oh-so precious lane. This is blatant from the way he keeps spamming pings on the jungler over and over. The jungler doesn't respond to him at all, but he's joking around with his friends in team chat about things unrelated to the game. He (the jungler) starts using swearwords with his friends. After the game ends, the random reports the jungler for toxicity, and boom the jungler gets banned. "Well, the jungler shouldn't have been toxic." And where exactly was he being toxic? Clearly he was messing around with his friends. If his friends had reported him, then the ban would be justified, but the bottom line is that that's not what happened and some guy who was the actual raging kid got what his teenage revenge.
Let's not forget how awfully inconsistent Riot has been with these punishments. Here's a link to a post I made in the eSports section that didn't get as many views (and I give some solutions to as what Riot can do to improve these inconsistencies, like updating the Summoner's Code frequently): http://boards.na.leagueoflegends.com/en/c/esports/vOJAMANW-why-punishing-people-for-toxicity-is-a-pain-in-the-ass-for-everybody-including-riot
tl;dr There are several problems with Riot's system. Toxicity isn't a matter of simple kitten-drowning evil and tree-hugging good. Things like this shouldn't be left to a machine to decide.