Ahri Re-Imagined Ability Kit

Stacona·3/20/2018, 1:15:27 AM·1 votes·170 views

DISCLAIMER: This is not an official rework of any kind! This is just a fun little fan project of creating a different ability kit for Ahri for creative brainstorming purposes, while keeping our nine-tailed foxy fox-human mage!

If you like or do not like something then please say exactly what that is and give proper feedback to help improve the post in the future. Thank-you and have a nice day everyone! [sg-ahri-2]


Basic Attack Range: 550 units Movement: 340 units per second


Essence Theft (Passive): If a target took true damage or charmed in the last 1.5 seconds then Ahri's basic attacks restore 15(+18%AP) health and 15(+12%AP) mana, 33% effectiveness against non-champions and non-epic monsters, against those targets once every 1.5 seconds.

Orb of Deception (Q): Cooldown: 12 seconds; Cost: 70/75/80/85/90 mana; Range: 900 / 1800 units 1st Cast: Ahri unleashes an orb of arcane magic in the target direction, dealing 60/90/120/150/180(+60%AP) magic damage to enemies it passes through, remaining at its end location for up to 2 seconds.

2nd Cast: Ahri re-directs the orb of arcane magic within 180 degrees in the opposite direction, causing it travel double its original distance and dealing between 20/30/40/50/60(+20%AP) to 60/90/120/150/180(+60%AP) true damage to enemies it passes through based on how long it charged for. This will automatically release towards the mouse cursor after 2 seconds. This can only damage minions above 10% health.

If Ahri catches the returning orb then Orb of Deception's cooldown is refunded by 50%.

Spirit Rush (W): Cooldown: 2 seconds; Cost: 50 mana + 1 charge; Range: 450 / 550 units Passive: Ahri stores a charge every 16/15/14/13/12 seconds, up to a maximum of 1/1/2/3 charges. Charges held increase based on Legendary Fox's current rank.

Active: Ahri summons three spectral flames around her for 1.5 seconds and dashes to the target location. The spectral flames home in to the closest enemy to her, dealing 20/25/30/35/40(+15%AP) magic damage and reducing the cooldown of Spirit Rush's next charge by 2 seconds for each flame.

Infatuate (E): Cooldown: 24/20/16/12/8 seconds; Cost: 65 mana; Range: 1000 units Ahri blows a kiss in the target direction, charming the first enemy struck for 2 seconds. The target receives grievous wounds and shields take double damage for the next 4 seconds.

Legendary Fox (R): Cooldown: 130/115/100 seconds; Cost: 100 mana; Range: 450 units 1st Cast: Ahri transform into her true fox form for 3 seconds. Ahri runs on all fours, gaining 80/100/120% bonus movement speed, 25% effectiveness when moving away from enemy champions.

2nd Cast: Ahri whips her tails to the target area, dealing 150/200/250(+130%AP) magic damage to one enemy struck and granting 1 charge of Spirit Rush if the struck enemy was a champion.


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