Yeah, but Solo Q was probably runner-up for worst online experience. Everyone just plays their own game, ignores the fact that it's a team game (in fact, a five-versus-five) and is only interested in blaming someone for their own trash, whether that's bad plays or bad picks or whatever else.
Like, yeah, I'd take my friends too if they were high rank; I know they're going to do something, initiate with me, be in place when they need to be. Obviously I want to queue with friends. Why wouldn't I?
The problem with the anti-DynaQ stance is just that the gameplay is far more enjoyable for the people with teams. Nobody likes pugs and it's not some secret myth. The sooner we admit that Solo Q wasn't some romanced fairy tale, the sooner we could actually develop a system that works.
For as long as the boards make it 'Solo VS Dyna,' they will have Dyna and not Solo. They're pleasing the greater number of players if they keep five people happy to the one complainant from the Solo Q side.
Nobody has to like the opinion. Solo Q was a terrible experience by video game standards, period, no way about it-- playing a team game with four other people who may or may not have a concept of the word 'team' is a waste of god damn time.
I'd much, much rather just bring one to four friends and that seems to be a widespread stance.