Remember Season 3 through Season 5 (pre-juggernaut)?
When it wasn't frequent but wasn't uncommon that a game would go over 60 minutes? When teamfights could last up to a minute long? When you actually had to think about towerdiving and have a lot of hp before you could do so? When towers were a safehaven? Where a lot of AP Carries would have only 600 AP at full build because they needed defenses, and the APCs you saw at 800+ AP were taking a risk by not having defenses? When defenses actually meant something?
When you didn't deal enough damage to burst down enemy champions with two items? When games weren't practically over in the first five minutes? When the average game length wasn't 25-27 minutes? When teamfights weren't just a cluster of particles that ends in 10 seconds?
Do you remember Season 3 through 5 before the juggernaut update that took League down a dark path? Do you remember when League was fun?