I am just going to lay all my opinions here about season 6.
NEGATIVE
Personally i feel like this season needs a patch of huge PURE balancing changes to be fixed, such as:
-Overall damage
right now there is just too much damage going around to justify a squishy build. I feel the way to do this is to lower some high scaling so you need to build more damage or re-look pricing on items.
-Towers being bad
right now towers just feel terrible and i believe riot is addressing this in the next patch so i will wait for that.
-Death timers
the one thing that i have seen the most about (besides dynamic q) is that they were too long, they are being changed as well but i can only hope it is substantial enough to not have games ending off of 1 fight.
-The OP picks
from what i have seen the op picks have been slowly dwindling and now it can be more manageable to ban out certain things you don't want picked with proper team Co-ordination.
-Bad Reworks (this includes some late season 5)
Some of the reworks have been hit and miss this past year and i hope they can re-address them later_ (looks to mordekaiser)_
POSITIVE
-Good Reworks
While there were some bad reworks there were also good ones such as
and
possibly some of the mage reworks (haven't played them yet) and i can fairly say that i enjoyed them
-Good champion design
There have been some interesting and fun champions released recently such as
and
while i don't play them often when i did i was having the most fun i had in a while
-Hextech crafting
I was presently surprised when i saw this was being introduced into the game and i have loved it ever since (recently unboxed Spirit Guard Udyr :D)
-Rotating Queue
I am glad Riot has finally brought fun game modes to a more frequent basis to blow off some steam and have some serious FUN
-New champ select (not dynamic queue)
With the ban power being given to three people instead of 1 i have seen some seriously impressive teamwork coming from everyone who I've played with as well as not seeing many people completely raging about what lane they were assigned was a nice change of pace
Toxicity levels-
i have actually had less encounter with ragers/feeders since the start of this season and i don't know why, but I'm happy about seeing less toxicity.
NEUTRAL (smallest) -ApvsAd now this is the one I've been on the fence about because i don't feel like i can offer much opinion on it (even though I used to be a mage main) -Balance changes there have been great and terrible choices done by riot on champion balance yet i cant give my full-on opinion about this
TL;DR There have been some good and bad things done by riot but as time goes on i hope and believe they will make league better after they clean up some things this season