Why does CS mean so much towards your performance grade?
So I just played a game with sion in which I got an S-, which isn't bad at all but I was expecting higher due to the scoring of my teammates who got s's but performed worse.
I'll list my stats from the game.
22/11/18 (best score in match) 17k dmg to turrets (highest in match) 44k dmg to champions (highest in match) 63k dmg tanked (most in match) 8 killing spree (joint 1st place) 69 CC score (most hard cc in match) 6 towers destroyed (highest by +4) 98 cs 9 vision score 0 inhib destroyed
Now everything here is really fucking good stats and bested everyone's besides the CS and Vision score. These are the only two stats I didn't achieve the best in. For this performance I got an S-.
I'll list urgot's stats now, who got an S.
20/11/15 10k dmg to turrets 43k dmg tanked 6 killing spree 45 CC score 2 towers destroyed 165 cs 22 vision score 1 inhib destroyed
I think it's pretty obvious that I played a larger part in this victory considering more than 50% of the turrets owned by the enemy were wiped out by me (6/11). The most important stats SHOULD be turret dmg, obj damage, champion damage, cc score and damage tanked in comparison to deaths (I had same number of deaths as urgot but tanked 20k more dmg). I think the stat grade system is poor and need fixing..
Any one else think so?