We need to have a discussion about this champion class
Bruisers have no role in this game. They don't do as much damage as carries, they are not as tanky as tanks. They are not as strong early as tanks and they are not as strong late as carries. They cannot splitpush because their waveclear is not as good as tanks and they cannot teamfight because they do not have as much utility as tanks. Their items cost more than tanks, carries and supports. The utility of their items are worse than tanks and their items do not do as much damage as carries. They have no rune tree they can call their own. Bruisers have almost no role in this game. They do not have a single point in the game where you would want them over another kind of champion. What needs to be addressed is to make it clear what kind of role in this game Bruisers are going to have and then commit to it. Otherwise you may as well delete the champions because there is no place for them.
This has been true for a long time now. Bruisers have been allowed to be strong a total of two times in this game. Once in season 3 and another in season 6 (with 6 lasting about as long as a snow cone in summer). Compared to how long tanks have been allowed to be better than than in every way possible in every stage of the game. Or compared to how much attention AD's get for their role, its nothing. It seems less than nothing. Why has this been allowed to remain the untouched and unaccounted for, for so long, I don't understand. Can someone help explain it to me?
, it far exceeds any amount of damage a marksman or mage gets off an individual item. Not only do you get 75 AD and all the delicious perks of that, you get an active that lets you sweep in an area, and your auto attacks now deal damage in an area as well.
and
don't even come close, they only seem to because they scale so well with other items. But the individual item does next to nothing, that's why marksmen rush
or
first.
mains, guess what? I don't play him anymore as he's a hindrance to the team and provides unique that helps the team.
,
or
is not gonna have much trouble laneing against most tanks early game, while
is a beast late game.