Simple Feedback Thread
I just want to say that after not playing for a month, the game's balance/meta does feel like it has actually improved very slightly. Melee frontliners seem somehow a decent bit more durable and some tanks
have returned (though others
are still in the dumpster). I don't really love that tanks were brought back by mostly giving them more damage to compete, instead of giving them better durability. The
buff at least is only vs monsters and it does actually help tank junglers to become durable when they're not automatically falling behind, so that's actually pretty nice. I don't like how prevalent true damage still is (and how even more true damage has been added) and how high damage outputs are, but the game does feel somewhat better for me than it did a month ago.
I am also not very happy with how much
has been over-nerfed or how the frustration with
has been ignored for over a month as their ban rates continue to hold steady or increase. Oh well. It is necessary to take the bad with the good, and the good seems to have marginally outweighed the bad this last month, and that's worth encouraging so unsarcastically good job to Riot. Please continue your efforts to gradually fix this season. The positive progress hasn't gone unnoticed.