The game is fun, that's good, I think. Here's a couple ideas.
Enemies' items should be hidden. It makes it more fun, because it adds an element of strategy.
Can someone explain to me the rational behind pressing tab and just being able to see their whole inventory? Shouldn't there be more to it than 'oh they're X, I better Y?'
Also increasing the cooldown doesn't increase the balance.
Maybe make it a channeled spell that increases distance traveled based on time channeled, or something.
IDK maybe I just don't get the logic of it, but positioning is so utterly important in this game, it seems silly to include something that literally breaks the continuity of movement.
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