The easiest way to fix Rylais
Cost->unchanged 100 AP-> 70 (Zhonyas/Abyssal level) 400 hp -> 500 AOE slow 40%-> 30% single target slow 40%-> 30%. (Looking at you, Cassio)
This would keep it as a defensive OPTION for mages and bruisers alike who really NEED the slow. Its slow is too strong anyways and tying heavy utility to high damage items is stupid, thus nerfing the AP component and make it an undesirable rush item for burst mages.
On the topic of Viktor though and that he "needs" it for hitting his E/ult Riot changed his delays so that there was COUNTERPLAY to them, so that enemies could dodge them. It was meant to up his reward for aiming them correctly, that's why they buffed the damage on r/e With rylais they become too easy to get off, a lower slow and it not being built as his first item should help make it so.
Also, burst mages should not get high damage and utility. Most of them have hard cc to set up their combo/ peel, they shouldn't even rely on rylai but they all build it because of the 100 ap on it
really need the slow though, keep slow still 40% Cassiopeia is MEANT to kite, should really lower the AP though
and
that can get 100+ ap if you remove this, and two of these are very situational items.
earlier instead?
is to take away the slow and reduce the health, giving it mana and CDR. Jokes aside, why don't they just give a cool down on the slow, like
. Then people couldn't spam the slow, COUGH, COUGH, snake people.
is that my only 100 ap item besides that is
are usually too good to pass up on said champs. With a 70 ap on rylais that leaves my damage way too low for my comfort. because i miss out on a lot of damage that other ap champs could run like
or
i can accept
and
to name a few) but i hate the idea for the most part of getting damage and defensive stats for 2 reasons, 1. i feel that it would be better as a whole from a mechanical stand point because it allows for less room for error, forcing you to play better and make less mistakes. and 2. it stops shit like