I hate how us players have to cater to pro play before we get change

Keshaun·7/31/2018, 9:24:48 AM·29 votes·10,088 views

Scarra posted a video where he shared his thoughts on the game currently and he mentioned that he knew there wouldn't be major change until Worlds has passed. It makes sense since competitive is a big part of League, but there wouldn't be a competitive scene if it weren't for the players and fans. It bothers me that the game is left in such a bad spot for a while now with so many major ideas being introduced that creates such an imbalance. I'm not hating on Riot for doing this because competitive brings in a lot of revenue and exposure, but it leaves us solo queue and normal players out to dry when certain champions/items/runes are super strong for long periods of time.

9 Comments

ModWuks7/31/2018, 9:30:06 AM8 votes

Well, for the most part, it’s been established that this far into the season, if there’s to be a significant change to the game that results in a drastic shift in the meta, it’ll likely happen during pre-season such that the flow and feel of the game doesn’t shift too much as we approach the end of the season. At times, this happened during mid-season updates (see: mages); however, it doesn’t make too much sense to shake things up this far into the season.

That’s not to say balance adjustments won’t occur between now and the end of the season. Numbers will continue to be adjusted for the sake of what the balance team believes is the right direction for those items, cooldowns, stats, etc. I’m not saying that I or you agree or should agree on every decision they make, but they still do make those changes up to the end of the year.

I do see where the sentiment is coming from, but I think it might be at an extreme in your scenario.

DerMangoJoghurt7/31/2018, 9:29:10 AM7 votes

There won't be any major changes until preseason, but that's not only because of worlds. Riot has stated multiple times that they changed the game a lot this season and will wait until things settle down before making further major changes. That's why the bruiser items were delayed, not because of pro play.

Tetsip7/31/2018, 7:58:37 PM2 votes

What comes next will probably be much worse until they have a chance to iron out the wrinkles in whatever major changes they make to try and fix this meta. I wouldn't be to excited.

minus 25k7/31/2018, 7:14:14 PM1 votes

In patch 8.4, we pushed the activation time of Stopwatch to 10 minutes because its prevalence in professional play was delaying or inhibiting early action. In 8.10 we tried a lower value (8 minutes), but we've begun observing the same impact on pro play, so we're reverting those changes.

from the latest patch notes [sg-lulu]

PaffWasTaken8/1/2018, 6:23:08 AM1 votes

League of Legends is becoming a lot more like "physical" sports like Hockey or Football. Its getting designed more and more to be more WATCHED than PLAYED, to a point it became almost like WWE: its popular because its fun to watch, but its no fun at all to actually practice it when compared to just sitting and watching pros pretty much making a show for you.

The game is more and more arcade-y and short because the people who watch it (mostly people who dosen't even play the game seriously themselves) find it more appealing and fun to see a very short fight with plays who destroys a 4000 health tank's health bar in 2 seconds than actual tactic decisions, strategy and impressive, well-paced and well thought plays

Glory978/1/2018, 7:59:23 AM1 votes

Personally I'm looking forward to a period of very little changes. I couldn't keep up with the rapid changes this season and I feel a lot less confident going into a game than I used to. And also I do watch worlds ocasionally and remembering the season 5 worlds where blue side winrate approached almost 60%, I'm happy that riot doesn't let that happen again.