How is your "score" determined?

GhostZZombZ··1 votes·628 views

So, I am in a game and at the end I earned an A+, the Lee Sin earned an S-. EDIT I am playing Morgana.

Me: 17 kills, 6 deaths, 26 assists Him: 21 kills, 13 deaths, 21 assists

Me: 41, 760 damage to champions Him: 36,903 damage to champions

Me: 82,402 damage dealt Him:80,638 damage dealt

Me: 48 CS Him: 50 CS

Me: 6234 healing done Him: 3196 healing done

So, I beat him in K/D ratio, I had more assists, more damage to Champions by a significant margin, more damage over all, more healing than him and I shielded the crap out of our tank and whoever else was in the line of fire.

He beat me on kills and CS by two minions.

He is an AD and I am a support. I would say I did my job way better than he did his. I had almost three times as many kills as deaths and he did not even have twice as many kills as deaths. I am NOT a great player by any means. Heck, I am not even a good player on most days. I am not crying that I got an A+ I am proud of that! I am just REALLY confused as to how we are graded? Does anyone know a real reason why he would get a better score, other than "more kills"?

8 Comments

eaglei32 votes

You can't compare champ to champ in getting a rank. Each champ rank is based on how the overall pool of players do on that champ. It is why it is incredibly hard to get an S on some champs in comparison to others.

GhostZZombZ1 votes

{quoted}

You can't compare champ to champ in getting a rank. Each champ rank is based on how the overall pool of players do on that champ. It is why it is incredibly hard to get an S on some champs in comparison to others.

Ah ok, I had no idea that was even a factor. I was playing Morgana and I guess she is always considered support?

eaglei31 votes

She is not always considered support either. The game can tell where you played based on items purchased and I assume, where your character was in map positioning. I do not know what logic the game uses, but it can tell for instance that a Malphite was played either top, jungler, or support in that game.

So with that said, a Morgana playing mid will have different factors for getting an S than one being played support.

Mysticman891 votes

I think it's the same factors and perhaps even the same weights, it's just since as a support (for example) everyone in that role will have relatively few kills and relatively low cs and so since you're compared on a percentile basis, having 50 cs at 50 minutes can still be above average and so graded well. Meanwhile the morg mid with 200 cs at 50 minutes could be below average and be graded relatively poorly for it, despite having bigger numbers in absolute terms.

Remember all the factors are relative to others in the same role/champ combo, rather than on absolute numbers, so things don't actually need to be weighted differently. ADC's naturally get a lot of kills, so get few kills will hurt you a lot more relatively speaking even at a constant weight than a support getting few kills.

Zero Shingetsu1 votes

It probably takes into account the intended role of the champion, as per their little subtitle theme. This, I assume, is why I can go 2/1/53 with Support Nasus and end up with an A-.

.... Although come to think of it, it sounds like you don't have that problem, unless you were supporting with LeBlanc.

GhostZZombZ1 votes

No, I was supporting with Morgana. But, in honesty, other than what eagle3 said, I just can't find a single reason why their score would be higher than mine.

eaglei31 votes

To add, I am pretty much a support main. From what I have seen as support, your # of wards placed and wards destroyed have a huge impact on a support score. I find this has almost as much bearing as dmg and KDA as a support. Kind of the same way poor CS score can kill an S chance on a carry laner that goes 10/1/8.

I wish we knew more to the logic that the game uses for giving scores, but I do not know of any true source that shows how each role is ranked.

Mysticman891 votes

You're compared to all (so from sub-30 to top tier challenger) performances on the same champion (so morg is only compared to other morgs) being played in the same role (so morg support is only compared to other morg supports, and morg mid is compared to other morg mids, but morg mids aren't compared to morg supports).

Supports usually aren't focused (as they're usually not much of a damage threat compared to mid/adc) and tend to have a kit/build oriented around keeping them/their team alive, and so the best supports will rarely have many deaths, so that may be an area you could be improving on.

Warding/ward clearing and objective participation are also factors, it's not just kda/cs/damage.

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