I think Xerath needs to be nurfed.
Someone with really long range should not be so bursty.... i went up against him as Azir and got completely countered. Azir is scary because of his mobile sand warriors but all xerath has to do is Q me which provides longer range then my warriors. If not the same. Now every champion has its counter so i understand, but by the time he got 2 kills he was already able to take half my health away with 2 Qs which is pretty dumb for a hella long ranged Attack... its like getting constantly attacked my lux's Ultimate, but with less Aoe. I do have a few suggestions that wont kill the champ.
1: less damage early game. 2: lower the time it takes to charge his Q but once its cast increase the time it takes to do damage. 3: change his passive. i mean come on... constantly using safe long ranged bursty attacks are annoying, but having plenty of mana to keep at it?! OP!!!
Im not saying all of these changes should be made but one of these should take effect.